Add an image vector layer for rendering vectors to an image

This commit is contained in:
Tim Schaub
2018-11-04 11:25:36 -07:00
parent ae1f3afd66
commit 2ec509fbca
19 changed files with 543 additions and 466 deletions

View File

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/**
* @module ol/renderer/canvas/ImageLayer
*/
import ImageCanvas from '../../ImageCanvas.js';
import ViewHint from '../../ViewHint.js';
import {equals} from '../../array.js';
import {getHeight, getWidth, isEmpty} from '../../extent.js';
import {assign} from '../../obj.js';
import CanvasImageLayerRenderer from './ImageLayer.js';
import {compose as composeTransform} from '../../transform.js';
import CanvasVectorLayerRenderer from './VectorLayer.js';
/**
* @classdesc
* Canvas renderer for image layers.
* @api
*/
class CanvasVectorImageLayerRenderer extends CanvasImageLayerRenderer {
/**
* @param {import("../../layer/VectorImage.js").default} layer Vector image layer.
*/
constructor(layer) {
super(layer);
/**
* @type {!Array<string>}
*/
this.skippedFeatures_ = [];
/**
* @private
* @type {import("./VectorLayer.js").default}
*/
this.vectorRenderer_ = new CanvasVectorLayerRenderer(layer);
}
/**
* @inheritDoc
*/
disposeInternal() {
this.vectorRenderer_.dispose();
super.disposeInternal();
}
/**
* @inheritDoc
*/
prepareFrame(frameState, layerState) {
const pixelRatio = frameState.pixelRatio;
const size = frameState.size;
const viewState = frameState.viewState;
const viewCenter = viewState.center;
const viewResolution = viewState.resolution;
const hints = frameState.viewHints;
const vectorRenderer = this.vectorRenderer_;
const renderedExtent = frameState.extent;
if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] && !isEmpty(renderedExtent)) {
let skippedFeatures = this.skippedFeatures_;
const context = vectorRenderer.context;
const imageFrameState = /** @type {import("../../PluggableMap.js").FrameState} */ (assign({}, frameState, {
size: [
getWidth(renderedExtent) / viewResolution,
getHeight(renderedExtent) / viewResolution
],
viewState: /** @type {import("../../View.js").State} */ (assign({}, frameState.viewState, {
rotation: 0
}))
}));
const newSkippedFeatures = Object.keys(imageFrameState.skippedFeatureUids).sort();
const image = new ImageCanvas(renderedExtent, viewResolution, pixelRatio, context.canvas, function(callback) {
if (vectorRenderer.prepareFrame(imageFrameState, layerState) &&
(vectorRenderer.replayGroupChanged ||
!equals(skippedFeatures, newSkippedFeatures))) {
context.canvas.width = imageFrameState.size[0] * pixelRatio;
context.canvas.height = imageFrameState.size[1] * pixelRatio;
vectorRenderer.compose(context, imageFrameState, layerState);
skippedFeatures = newSkippedFeatures;
callback();
}
});
if (this.loadImage(image)) {
this.image_ = image;
this.skippedFeatures_ = skippedFeatures;
}
}
if (this.image_) {
const image = this.image_;
const imageExtent = image.getExtent();
const imageResolution = image.getResolution();
const imagePixelRatio = image.getPixelRatio();
const scale = pixelRatio * imageResolution /
(viewResolution * imagePixelRatio);
const transform = composeTransform(this.imageTransform_,
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
scale, scale,
0,
imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
composeTransform(this.coordinateToCanvasPixelTransform,
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
pixelRatio / viewResolution, -pixelRatio / viewResolution,
0,
-viewCenter[0], -viewCenter[1]);
this.renderedResolution = imageResolution * pixelRatio / imagePixelRatio;
}
return !!this.image_;
}
/**
* @inheritDoc
*/
forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback) {
if (this.vectorRenderer_) {
return this.vectorRenderer_.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback);
} else {
return super.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback);
}
}
}
export default CanvasVectorImageLayerRenderer;