add Immediate renderer to webgl layer postcompose event
This commit is contained in:
@@ -7,6 +7,7 @@ goog.require('ol.color.Matrix');
|
||||
goog.require('ol.layer.Layer');
|
||||
goog.require('ol.render.Event');
|
||||
goog.require('ol.render.EventType');
|
||||
goog.require('ol.render.webgl.Immediate');
|
||||
goog.require('ol.renderer.Layer');
|
||||
goog.require('ol.renderer.webgl.map.shader.Color');
|
||||
goog.require('ol.renderer.webgl.map.shader.Default');
|
||||
@@ -237,8 +238,10 @@ ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ =
|
||||
function(type, context, frameState) {
|
||||
var layer = this.getLayer();
|
||||
if (layer.hasListener(type)) {
|
||||
var render = new ol.render.webgl.Immediate(context,
|
||||
frameState.devicePixelRatio);
|
||||
var composeEvent = new ol.render.Event(
|
||||
type, layer, null, frameState, null, context);
|
||||
type, layer, render, frameState, null, context);
|
||||
layer.dispatchEvent(composeEvent);
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user