Add a ol.source.ImageStatic example

This commit is contained in:
Frederic Junod
2013-12-13 13:48:23 +01:00
parent c599ceb43d
commit 2d971ed58f
2 changed files with 94 additions and 0 deletions

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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width">
<link rel="stylesheet" href="../css/ol.css" type="text/css">
<link rel="stylesheet" href="../resources/bootstrap/css/bootstrap.min.css" type="text/css">
<link rel="stylesheet" href="../resources/layout.css" type="text/css">
<link rel="stylesheet" href="../resources/bootstrap/css/bootstrap-responsive.min.css" type="text/css">
<title>Static image example</title>
</head>
<body>
<div class="navbar navbar-inverse navbar-fixed-top">
<div class="navbar-inner">
<div class="container">
<a class="brand" href="./"><img src="../resources/logo.png"> OpenLayers 3 Examples</a>
</div>
</div>
</div>
<div class="container-fluid">
<div class="row-fluid">
<div class="span12">
<div id="map" class="map"></div>
</div>
</div>
<div class="row-fluid">
<div class="span12">
<h4 id="title">Static image example</h4>
<p id="shortdesc">Example of a static image layer. Source: <a href="http://xkcd.com/256/">xkcd.com/256/</a></p>
<div id="docs">
<p>See the <a href="static-image.js" target="_blank">static-image.js source</a> to see how this is done.</p>
</div>
<div id="tags">static image, xkcd</div>
</div>
</div>
</div>
<script src="loader.js?id=static-image" type="text/javascript"></script>
<script src="../resources/example-behaviour.js" type="text/javascript"></script>
</body>
</html>

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examples/static-image.js Normal file
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goog.require('ol.Attribution');
goog.require('ol.Map');
goog.require('ol.RendererHint');
goog.require('ol.View2D');
goog.require('ol.extent');
goog.require('ol.layer.Image');
goog.require('ol.proj.Projection');
goog.require('ol.proj.Units');
goog.require('ol.source.ImageStatic');
// Maps always need a projection, but the static image is not geo-referenced,
// and are only measured in pixels. So, we create a fake projection that the
// map can use to properly display the layer.
var pixelProjection = new ol.proj.Projection({
code: 'pixel',
units: ol.proj.Units.PIXELS,
extent: [0, 0, 1024, 968]
});
var map = new ol.Map({
layers: [
new ol.layer.Image({
source: new ol.source.ImageStatic({
attributions: [
new ol.Attribution({
html: '&copy; <a href="http://xkcd.com/license.html">xkcd</a>'
})
],
url: 'http://imgs.xkcd.com/comics/online_communities.png',
imageSize: [1024, 968],
projection: pixelProjection,
imageExtent: pixelProjection.getExtent()
})
})
],
renderer: ol.RendererHint.CANVAS,
target: 'map',
view: new ol.View2D({
projection: pixelProjection,
center: ol.extent.getCenter(pixelProjection.getExtent()),
zoom: 2
})
});