Always use same order for renderedTiles
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@@ -415,8 +415,10 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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);
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);
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if (clips && !inTransition) {
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if (clips && !inTransition) {
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context.restore();
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context.restore();
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this.renderedTiles.unshift(tile);
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} else {
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this.renderedTiles.push(tile);
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}
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}
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this.renderedTiles.push(tile);
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this.updateUsedTiles(frameState.usedTiles, tileSource, tile);
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this.updateUsedTiles(frameState.usedTiles, tileSource, tile);
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}
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}
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}
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}
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