Move zoom from View2D to Interaction
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@@ -4,7 +4,6 @@ goog.provide('ol.interaction.DragRotateAndZoom');
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goog.require('goog.asserts');
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goog.require('goog.math.Vec2');
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goog.require('ol.View2D');
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goog.require('ol.interaction.ConditionType');
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goog.require('ol.interaction.Drag');
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goog.require('ol.interaction.Interaction');
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@@ -56,8 +55,7 @@ ol.interaction.DragRotateAndZoom.prototype.handleDrag =
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var theta = Math.atan2(delta.y, delta.x);
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var magnitude = delta.magnitude();
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// FIXME works for View2D only
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var view = map.getView();
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goog.asserts.assertInstanceof(view, ol.View2D);
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var view = map.getView().getView2D();
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map.requestRenderFrame();
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// FIXME the calls to map.rotate and map.zoomToResolution should use
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// map.withFrozenRendering but an assertion fails :-(
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@@ -69,7 +67,7 @@ ol.interaction.DragRotateAndZoom.prototype.handleDrag =
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this.lastAngle_ = theta;
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if (goog.isDef(this.lastMagnitude_)) {
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var resolution = this.lastMagnitude_ * (view.getResolution() / magnitude);
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view.zoom(map, resolution);
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ol.interaction.Interaction.zoom(map, view, resolution);
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}
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this.lastMagnitude_ = magnitude;
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};
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