Ensure that tile range covers all pixels
This commit is contained in:
@@ -294,7 +294,11 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
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const tileSource = tileLayer.getSource();
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const tileSource = tileLayer.getSource();
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const tileGrid = tileSource.getTileGridForProjection(viewState.projection);
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const tileGrid = tileSource.getTileGridForProjection(viewState.projection);
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const tileTextureCache = this.tileTextureCache_;
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const tileTextureCache = this.tileTextureCache_;
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const tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
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const tileRange = tileGrid.getTileRangeForExtentAndZ(
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extent,
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z,
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this.tempTileRange_
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);
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const tileSourceKey = getUid(tileSource);
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const tileSourceKey = getUid(tileSource);
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if (!(tileSourceKey in frameState.wantedTiles)) {
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if (!(tileSourceKey in frameState.wantedTiles)) {
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+19
-21
@@ -6,7 +6,7 @@ import TileRange, {
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} from '../TileRange.js';
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} from '../TileRange.js';
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import {DEFAULT_TILE_SIZE} from './common.js';
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import {DEFAULT_TILE_SIZE} from './common.js';
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import {assert} from '../asserts.js';
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import {assert} from '../asserts.js';
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import {clamp} from '../math.js';
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import {ceil, clamp, floor} from '../math.js';
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import {createOrUpdate, getTopLeft} from '../extent.js';
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import {createOrUpdate, getTopLeft} from '../extent.js';
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import {createOrUpdate as createOrUpdateTileCoord} from '../tilecoord.js';
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import {createOrUpdate as createOrUpdateTileCoord} from '../tilecoord.js';
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import {isSorted, linearFindNearest} from '../array.js';
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import {isSorted, linearFindNearest} from '../array.js';
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@@ -18,6 +18,12 @@ import {toSize} from '../size.js';
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*/
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*/
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const tmpTileCoord = [0, 0, 0];
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const tmpTileCoord = [0, 0, 0];
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/**
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* Number of decimal digits to consider in integer values when rounding.
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* @type {number}
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*/
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const DECIMALS = 5;
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("../extent.js").Extent} [extent] Extent for the tile grid. No tiles outside this
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* @property {import("../extent.js").Extent} [extent] Extent for the tile grid. No tiles outside this
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@@ -520,19 +526,15 @@ class TileGrid {
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const origin = this.getOrigin(z);
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const origin = this.getOrigin(z);
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const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
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const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
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const adjustX = reverseIntersectionPolicy ? 0.5 : 0;
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let tileCoordX = (scale * (x - origin[0])) / resolution / tileSize[0];
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const adjustY = reverseIntersectionPolicy ? 0.5 : 0;
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let tileCoordY = (scale * (origin[1] - y)) / resolution / tileSize[1];
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const xFromOrigin = Math.floor((x - origin[0]) / resolution + adjustX);
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const yFromOrigin = Math.floor((origin[1] - y) / resolution + adjustY);
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let tileCoordX = (scale * xFromOrigin) / tileSize[0];
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let tileCoordY = (scale * yFromOrigin) / tileSize[1];
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if (reverseIntersectionPolicy) {
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if (reverseIntersectionPolicy) {
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tileCoordX = Math.ceil(tileCoordX) - 1;
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tileCoordX = ceil(tileCoordX, DECIMALS) - 1;
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tileCoordY = Math.ceil(tileCoordY) - 1;
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tileCoordY = ceil(tileCoordY, DECIMALS) - 1;
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} else {
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} else {
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tileCoordX = Math.floor(tileCoordX);
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tileCoordX = floor(tileCoordX, DECIMALS);
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tileCoordY = Math.floor(tileCoordY);
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tileCoordY = floor(tileCoordY, DECIMALS);
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}
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}
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return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);
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return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);
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@@ -558,19 +560,15 @@ class TileGrid {
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const resolution = this.getResolution(z);
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const resolution = this.getResolution(z);
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const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
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const tileSize = toSize(this.getTileSize(z), this.tmpSize_);
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const adjustX = reverseIntersectionPolicy ? 0.5 : 0;
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let tileCoordX = (x - origin[0]) / resolution / tileSize[0];
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const adjustY = reverseIntersectionPolicy ? 0.5 : 0;
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let tileCoordY = (origin[1] - y) / resolution / tileSize[1];
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const xFromOrigin = Math.floor((x - origin[0]) / resolution + adjustX);
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const yFromOrigin = Math.floor((origin[1] - y) / resolution + adjustY);
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let tileCoordX = xFromOrigin / tileSize[0];
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let tileCoordY = yFromOrigin / tileSize[1];
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if (reverseIntersectionPolicy) {
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if (reverseIntersectionPolicy) {
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tileCoordX = Math.ceil(tileCoordX) - 1;
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tileCoordX = ceil(tileCoordX, DECIMALS) - 1;
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tileCoordY = Math.ceil(tileCoordY) - 1;
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tileCoordY = ceil(tileCoordY, DECIMALS) - 1;
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} else {
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} else {
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tileCoordX = Math.floor(tileCoordX);
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tileCoordX = floor(tileCoordX, DECIMALS);
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tileCoordY = Math.floor(tileCoordY);
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tileCoordY = floor(tileCoordY, DECIMALS);
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}
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}
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return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);
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return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);
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@@ -823,14 +823,14 @@ describe('ol/tilegrid/TileGrid.js', function () {
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expect(tileCoord[2]).to.eql(1);
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expect(tileCoord[2]).to.eql(1);
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// pixels are top aligned to the origin
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// pixels are top aligned to the origin
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coordinate = [1280, -2559.999];
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coordinate = [1280, -2549.999];
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tileCoord = tileGrid.getTileCoordForCoordAndResolution(coordinate, 10);
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tileCoord = tileGrid.getTileCoordForCoordAndResolution(coordinate, 10);
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expect(tileCoord[0]).to.eql(0);
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expect(tileCoord[0]).to.eql(0);
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expect(tileCoord[1]).to.eql(0);
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expect(tileCoord[1]).to.eql(0);
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expect(tileCoord[2]).to.eql(0);
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expect(tileCoord[2]).to.eql(0);
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// pixels are left aligned to the origin
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// pixels are left aligned to the origin
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coordinate = [2559.999, -1280];
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coordinate = [2549.999, -1280];
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tileCoord = tileGrid.getTileCoordForCoordAndResolution(coordinate, 10);
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tileCoord = tileGrid.getTileCoordForCoordAndResolution(coordinate, 10);
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expect(tileCoord[0]).to.eql(0);
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expect(tileCoord[0]).to.eql(0);
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expect(tileCoord[1]).to.eql(0);
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expect(tileCoord[1]).to.eql(0);
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@@ -947,6 +947,44 @@ describe('ol/tilegrid/TileGrid.js', function () {
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});
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});
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describe('getTileRangeForExtentAndZ', function () {
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describe('getTileRangeForExtentAndZ', function () {
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it('includes a tile even if a fraction of a pixel is covered', function () {
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const tileGrid = new TileGrid({
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resolutions: [1],
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origin: [0, 10],
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tileSize: 10,
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});
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let tileRange;
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// overlaps to the right
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tileRange = tileGrid.getTileRangeForExtentAndZ([0, 0, 10.1, 10], 0);
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expect(tileRange.minX).to.be(0);
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expect(tileRange.maxX).to.be(1);
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expect(tileRange.minY).to.be(0);
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expect(tileRange.maxY).to.be(0);
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// overlaps to the bottom
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tileRange = tileGrid.getTileRangeForExtentAndZ([0, -0.1, 10, 10], 0);
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expect(tileRange.minX).to.be(0);
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expect(tileRange.maxX).to.be(0);
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expect(tileRange.minY).to.be(0);
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expect(tileRange.maxY).to.be(1);
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// overlaps to the left
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tileRange = tileGrid.getTileRangeForExtentAndZ([-0.1, 0, 10, 10], 0);
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expect(tileRange.minX).to.be(-1);
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expect(tileRange.maxX).to.be(0);
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expect(tileRange.minY).to.be(0);
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expect(tileRange.maxY).to.be(0);
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// overlaps to the top
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tileRange = tileGrid.getTileRangeForExtentAndZ([0, 0, 10, 10.1], 0);
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expect(tileRange.minX).to.be(0);
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expect(tileRange.maxX).to.be(0);
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expect(tileRange.minY).to.be(-1);
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expect(tileRange.maxY).to.be(0);
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});
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it('returns the expected TileRange', function () {
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it('returns the expected TileRange', function () {
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const tileGrid = new TileGrid({
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const tileGrid = new TileGrid({
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resolutions: resolutions,
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resolutions: resolutions,
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Binary file not shown.
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After Width: | Height: | Size: 952 B |
@@ -0,0 +1,67 @@
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import DataTile from '../../../../src/ol/source/DataTile.js';
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import Map from '../../../../src/ol/Map.js';
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import TileLayer from '../../../../src/ol/layer/WebGLTile.js';
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import View from '../../../../src/ol/View.js';
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import {Projection} from '../../../../src/ol/proj.js';
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const size = 256;
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const data = new Uint8Array(size * size * 4);
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for (let row = 0; row < size; ++row) {
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for (let col = 0; col < size; ++col) {
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const index = (row * size + col) * 4;
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data[index] = 0;
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data[index + 1] = 255;
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data[index + 2] = 0;
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data[index + 3] = 255;
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}
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}
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const canvas = document.createElement('canvas');
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canvas.width = size;
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canvas.height = size;
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const context = canvas.getContext('2d');
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context.strokeStyle = 'black';
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function getLabels(z, x, y) {
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context.clearRect(0, 0, size, size);
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context.strokeRect(0, 0, size, size);
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const data = context.getImageData(0, 0, size, size).data;
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return new Uint8Array(data.buffer);
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}
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document.getElementById('map').style.background = 'red';
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const projection = new Projection({
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code: 'pixels',
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units: 'pixels',
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extent: [0, 0, 256, 256],
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});
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new Map({
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target: 'map',
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layers: [
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new TileLayer({
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source: new DataTile({
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projection: projection,
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maxZoom: 1,
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tileSize: size,
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loader: () => data,
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}),
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}),
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new TileLayer({
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source: new DataTile({
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projection: projection,
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loader: getLabels,
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transition: 0,
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}),
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}),
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],
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view: new View({
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projection: projection,
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center: [127.7, 128.3],
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zoom: 8,
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}),
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});
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render();
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