Methods for programmatically manipulating sketches while digitizing features. r=bartvde (closes #3343)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@12103 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -67,6 +67,12 @@ OpenLayers.Handler.Path = OpenLayers.Class(OpenLayers.Handler.Point, {
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*/
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timerId: null,
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/**
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* Property: redoStack
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* {Array} Stack containing points removed with <undo>.
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*/
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redoStack: null,
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/**
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* Constructor: OpenLayers.Handler.Path
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* Create a new path hander
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@@ -170,6 +176,129 @@ OpenLayers.Handler.Path = OpenLayers.Class(OpenLayers.Handler.Point, {
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this.callback("point", [this.point.geometry, this.getGeometry()]);
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this.callback("modify", [this.point.geometry, this.getSketch()]);
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this.drawFeature();
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delete this.redoStack;
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},
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/**
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* Method: insertXY
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* Insert a point in the current sketch given x & y coordinates. The new
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* point is inserted immediately before the most recently drawn point.
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*
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* Parameters:
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* x - {Number} The x-coordinate of the point.
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* y - {Number} The y-coordinate of the point.
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*/
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insertXY: function(x, y) {
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this.line.geometry.addComponent(
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new OpenLayers.Geometry.Point(x, y),
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this.getCurrentPointIndex()
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);
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this.drawFeature();
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delete this.redoStack;
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},
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/**
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* Method: insertDeltaXY
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* Insert a point given offsets from the previously inserted point.
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*
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* Parameters:
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* dx - {Number} The x-coordinate offset of the point.
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* dy - {Number} The y-coordinate offset of the point.
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*/
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insertDeltaXY: function(dx, dy) {
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var previousIndex = this.getCurrentPointIndex() - 1;
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var p0 = this.line.geometry.components[previousIndex];
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if (p0 && !isNaN(p0.x) && !isNaN(p0.y)) {
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this.insertXY(p0.x + dx, p0.y + dy);
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}
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},
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/**
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* Method: insertDirectionLength
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* Insert a point in the current sketch given a direction and a length.
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*
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* Parameters:
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* direction - {Number} Degrees clockwise from the positive x-axis.
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* length - {Number} Distance from the previously drawn point.
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*/
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insertDirectionLength: function(direction, length) {
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direction *= Math.PI / 180;
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var dx = length * Math.cos(direction);
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var dy = length * Math.sin(direction);
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this.insertDeltaXY(dx, dy);
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},
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/**
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* Method: insertDeflectionLength
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* Insert a point in the current sketch given a deflection and a length.
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* The deflection should be degrees clockwise from the previously
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* digitized segment.
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*
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* Parameters:
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* deflection - {Number} Degrees clockwise from the previous segment.
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* length - {Number} Distance from the previously drawn point.
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*/
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insertDeflectionLength: function(deflection, length) {
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var previousIndex = this.getCurrentPointIndex() - 1;
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if (previousIndex > 0) {
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var p1 = this.line.geometry.components[previousIndex];
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var p0 = this.line.geometry.components[previousIndex-1];
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var theta = Math.atan2(p1.y - p0.y, p1.x - p0.x);
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this.insertDirectionLength(
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(theta * 180 / Math.PI) + deflection, length
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);
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}
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},
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/**
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* Method: getCurrentPointIndex
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*
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* Returns:
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* {Number} The index of the most recently drawn point.
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*/
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getCurrentPointIndex: function() {
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return this.line.geometry.components.length - 1;
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},
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/**
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* Method: undo
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* Remove the most recently added point in the sketch geometry.
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*
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* Returns:
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* {Boolean} A point was removed.
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*/
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undo: function() {
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var geometry = this.line.geometry;
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var components = geometry.components;
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var index = this.getCurrentPointIndex() - 1;
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var target = components[index];
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var undone = geometry.removeComponent(target);
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if (undone) {
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if (!this.redoStack) {
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this.redoStack = [];
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}
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this.redoStack.push(target);
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this.drawFeature();
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}
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return undone;
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},
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/**
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* Method: redo
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* Reinsert the most recently removed point resulting from an <undo> call.
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* The undo stack is deleted whenever a point is added by other means.
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*
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* Returns:
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* {Boolean} A point was added.
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*/
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redo: function() {
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var target = this.redoStack && this.redoStack.pop();
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if (target) {
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this.line.geometry.addComponent(target, this.getCurrentPointIndex());
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this.drawFeature();
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}
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return !!target;
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},
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/**
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@@ -127,7 +127,17 @@ OpenLayers.Handler.Polygon = OpenLayers.Class(OpenLayers.Handler.Path, {
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}
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OpenLayers.Handler.Path.prototype.addPoint.apply(this, arguments);
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},
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/**
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* Method: getCurrentPointIndex
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*
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* Returns:
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* {Number} The index of the most recently drawn point.
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*/
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getCurrentPointIndex: function() {
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return this.line.geometry.components.length - 2;
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},
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/**
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* Method: enforceTopology
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* Simple topology enforcement for drawing interior rings. Ensures vertices
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