diff --git a/src/ol/renderer/canvas/canvasimagelayerrenderer.js b/src/ol/renderer/canvas/canvasimagelayerrenderer.js index 7f5f477058..e2c9af4486 100644 --- a/src/ol/renderer/canvas/canvasimagelayerrenderer.js +++ b/src/ol/renderer/canvas/canvasimagelayerrenderer.js @@ -67,7 +67,7 @@ ol.renderer.canvas.ImageLayer.prototype.getTransform = function() { /** * @inheritDoc */ -ol.renderer.canvas.ImageLayer.prototype.renderFrame = +ol.renderer.canvas.ImageLayer.prototype.prepareFrame = function(frameState, layerState) { var view2DState = frameState.view2DState; diff --git a/src/ol/renderer/canvas/canvasmaprenderer.js b/src/ol/renderer/canvas/canvasmaprenderer.js index 3b73d6957f..a032bf0245 100644 --- a/src/ol/renderer/canvas/canvasmaprenderer.js +++ b/src/ol/renderer/canvas/canvasmaprenderer.js @@ -120,7 +120,7 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) { viewResolution < layerState.minResolution) { continue; } - layerRenderer.renderFrame(frameState, layerState); + layerRenderer.prepareFrame(frameState, layerState); image = layerRenderer.getImage(); if (!goog.isNull(image)) { diff --git a/src/ol/renderer/canvas/canvastilelayerrenderer.js b/src/ol/renderer/canvas/canvastilelayerrenderer.js index 52d0c14213..a0ecf7ff55 100644 --- a/src/ol/renderer/canvas/canvastilelayerrenderer.js +++ b/src/ol/renderer/canvas/canvastilelayerrenderer.js @@ -105,7 +105,7 @@ ol.renderer.canvas.TileLayer.prototype.getTransform = function() { /** * @inheritDoc */ -ol.renderer.canvas.TileLayer.prototype.renderFrame = +ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layerState) { // @@ -137,12 +137,12 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame = // or (3) the canvas tile range doesn't contain the required tile // range. This canvas tile range invalidation thing is related to // an optimization where we attempt to redraw as few pixels as - // possible on each renderFrame call. + // possible on each prepareFrame call. // // - If the canvas tile range has been invalidated we reset // renderedCanvasTileRange_ and reset the renderedTiles_ array. // The renderedTiles_ array is the structure used to determine - // the canvas pixels that need not be redrawn from one renderFrame + // the canvas pixels that need not be redrawn from one prepareFrame // call to another. It records while tile has been rendered at // which position in the canvas. // diff --git a/src/ol/renderer/canvas/canvasvectorlayerrenderer.js b/src/ol/renderer/canvas/canvasvectorlayerrenderer.js index 5e39824950..33285bc7c4 100644 --- a/src/ol/renderer/canvas/canvasvectorlayerrenderer.js +++ b/src/ol/renderer/canvas/canvasvectorlayerrenderer.js @@ -340,7 +340,7 @@ ol.renderer.canvas.VectorLayer.prototype.handleLayerChange_ = function(event) { /** * @inheritDoc */ -ol.renderer.canvas.VectorLayer.prototype.renderFrame = +ol.renderer.canvas.VectorLayer.prototype.prepareFrame = function(frameState, layerState) { // TODO: consider bailing out here if rendered center and resolution @@ -378,8 +378,8 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame = } if (goog.isNull(tileGrid)) { - // We should only get here when the first call to renderFrame happens during - // an animation. Try again in the next renderFrame call. + // We should only get here when the first call to prepareFrame happens + // during an animation. Try again in the next prepareFrame call. return; } diff --git a/src/ol/renderer/dom/domimagelayerrenderer.js b/src/ol/renderer/dom/domimagelayerrenderer.js index 8c8a3fa7c9..c215890ff2 100644 --- a/src/ol/renderer/dom/domimagelayerrenderer.js +++ b/src/ol/renderer/dom/domimagelayerrenderer.js @@ -55,7 +55,7 @@ ol.renderer.dom.ImageLayer.prototype.getImageLayer = function() { /** * @inheritDoc */ -ol.renderer.dom.ImageLayer.prototype.renderFrame = +ol.renderer.dom.ImageLayer.prototype.prepareFrame = function(frameState, layerState) { var view2DState = frameState.view2DState; diff --git a/src/ol/renderer/dom/dommaprenderer.js b/src/ol/renderer/dom/dommaprenderer.js index f05b9326de..c2322229dd 100644 --- a/src/ol/renderer/dom/dommaprenderer.js +++ b/src/ol/renderer/dom/dommaprenderer.js @@ -86,7 +86,7 @@ ol.renderer.dom.Map.prototype.renderFrame = function(frameState) { layerRenderer = this.getLayerRenderer(layer); layerState = frameState.layerStates[goog.getUid(layer)]; if (layerState.sourceState == ol.source.State.READY) { - layerRenderer.renderFrame(frameState, layerState); + layerRenderer.prepareFrame(frameState, layerState); } } diff --git a/src/ol/renderer/dom/domtilelayerrenderer.js b/src/ol/renderer/dom/domtilelayerrenderer.js index 68733fbc16..bb37352bd8 100644 --- a/src/ol/renderer/dom/domtilelayerrenderer.js +++ b/src/ol/renderer/dom/domtilelayerrenderer.js @@ -77,7 +77,7 @@ ol.renderer.dom.TileLayer.prototype.getTileLayer = function() { /** * @inheritDoc */ -ol.renderer.dom.TileLayer.prototype.renderFrame = +ol.renderer.dom.TileLayer.prototype.prepareFrame = function(frameState, layerState) { if (!layerState.visible) { diff --git a/src/ol/renderer/layerrenderer.js b/src/ol/renderer/layerrenderer.js index 36bf1863ea..6da52f6bfa 100644 --- a/src/ol/renderer/layerrenderer.js +++ b/src/ol/renderer/layerrenderer.js @@ -106,7 +106,7 @@ ol.renderer.Layer.prototype.handleImageChange = function(event) { * @param {ol.FrameState} frameState Frame state. * @param {ol.layer.LayerState} layerState Layer state. */ -ol.renderer.Layer.prototype.renderFrame = goog.abstractMethod; +ol.renderer.Layer.prototype.prepareFrame = goog.abstractMethod; /** diff --git a/src/ol/renderer/webgl/webglimagelayerrenderer.js b/src/ol/renderer/webgl/webglimagelayerrenderer.js index 0249e1c336..01f7151f5e 100644 --- a/src/ol/renderer/webgl/webglimagelayerrenderer.js +++ b/src/ol/renderer/webgl/webglimagelayerrenderer.js @@ -83,7 +83,7 @@ ol.renderer.webgl.ImageLayer.prototype.getImageLayer = function() { /** * @inheritDoc */ -ol.renderer.webgl.ImageLayer.prototype.renderFrame = +ol.renderer.webgl.ImageLayer.prototype.prepareFrame = function(frameState, layerState) { var gl = this.getWebGLMapRenderer().getGL(); diff --git a/src/ol/renderer/webgl/webglmaprenderer.js b/src/ol/renderer/webgl/webglmaprenderer.js index 87dd4f886f..19d975f852 100644 --- a/src/ol/renderer/webgl/webglmaprenderer.js +++ b/src/ol/renderer/webgl/webglmaprenderer.js @@ -406,7 +406,7 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) { layerState.sourceState == ol.source.State.READY && viewResolution < layerState.maxResolution && viewResolution >= layerState.minResolution) { - layerRenderer.renderFrame(frameState, layerState); + layerRenderer.prepareFrame(frameState, layerState); } } diff --git a/src/ol/renderer/webgl/webgltilelayerrenderer.js b/src/ol/renderer/webgl/webgltilelayerrenderer.js index cf73e018b8..0f252d7fbb 100644 --- a/src/ol/renderer/webgl/webgltilelayerrenderer.js +++ b/src/ol/renderer/webgl/webgltilelayerrenderer.js @@ -114,7 +114,7 @@ ol.renderer.webgl.TileLayer.prototype.handleWebGLContextLost = function() { /** * @inheritDoc */ -ol.renderer.webgl.TileLayer.prototype.renderFrame = +ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerState) { var mapRenderer = this.getWebGLMapRenderer();