SelectFeature control can now select across multiple vector

layers when passed an array of layers instead of a single layer with 
the constructor. This changeset also introduces a new layer type, 
Layer.Vector.RootContainer, which will be set as the topmost layer by 
the SelectFeature control and collect the svg/vml/canvas roots of 
multiple vector layers. r=crschmidt (closes #1666)


git-svn-id: http://svn.openlayers.org/trunk/openlayers@9116 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
ahocevar
2009-03-22 14:25:18 +00:00
parent 5c26d578ca
commit 2b1e8641f9
14 changed files with 552 additions and 59 deletions
+32
View File
@@ -27,6 +27,12 @@ OpenLayers.Renderer = OpenLayers.Class({
*/
container: null,
/**
* Property: root
* {DOMElement}
*/
root: null,
/**
* Property: extent
* {<OpenLayers.Bounds>}
@@ -237,6 +243,32 @@ OpenLayers.Renderer = OpenLayers.Class({
* geometry - {<OpenLayers.Geometry>}
*/
eraseGeometry: function(geometry) {},
/**
* Method: moveRoot
* moves this renderer's root to a (different) renderer.
* To be implemented by subclasses that require a common renderer root for
* feature selection.
*
* Parameters:
* renderer - {<OpenLayers.Renderer>} target renderer for the moved root
*/
moveRoot: function(renderer) {},
/**
* Method: getRenderLayer
* Gets the layer that this renderer's output appears on. If moveRoot was
* used, this will be different from the layer containing the features
* rendered by this renderer.
* To be overridden by subclasses that implement moveRoot.
*
* Returns:
* {<OpenLayers.Layer.Vector>} the output layer, if any (i.e. this method
* will not return a layer if the layer is not added to a map).
*/
getRenderLayer: function() {
return this.map.getLayer(this.container.id);
},
CLASS_NAME: "OpenLayers.Renderer"
});