Fix forEachLayerAtPixel for the canvas renderer
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@@ -584,7 +584,7 @@ ol.renderer.webgl.Map.prototype.forEachLayerAtPixel = function(pixel, frameState
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var layer = layerState.layer;
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if (ol.layer.Layer.visibleAtResolution(layerState, viewState.resolution) &&
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layerFilter.call(thisArg, layer)) {
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var layerRenderer = this.getLayerRenderer(layer);
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var layerRenderer = /** @type {ol.renderer.webgl.Layer} */ (this.getLayerRenderer(layer));
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result = layerRenderer.forEachLayerAtPixel(
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pixel, frameState, callback, thisArg);
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if (result) {
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