Merge pull request #10239 from ahocevar/simpler-container-reuse

Simpler container reuse
This commit is contained in:
Andreas Hocevar
2019-11-01 19:14:05 +01:00
committed by GitHub
14 changed files with 44 additions and 144 deletions

View File

@@ -105,8 +105,7 @@ class BaseLayer extends BaseObject {
/** @type {import("./Layer.js").State} */
const state = this.state_ || /** @type {?} */ ({
layer: this,
managed: opt_managed === undefined ? true : opt_managed,
hasOverlay: false
managed: opt_managed === undefined ? true : opt_managed
});
const zIndex = this.getZIndex();
state.opacity = clamp(Math.round(this.getOpacity() * 100) / 100, 0, 1);

View File

@@ -46,7 +46,6 @@ import SourceState from '../source/State.js';
* @property {SourceState} sourceState
* @property {boolean} visible
* @property {boolean} managed
* @property {boolean} hasOverlay Set by the renderer when an overlay for points and text is used.
* @property {import("../extent.js").Extent} [extent]
* @property {number} zIndex
* @property {number} maxResolution

View File

@@ -537,6 +537,7 @@ class Executor extends Disposable {
let lastStrokeInstruction = null;
const coordinateCache = this.coordinateCache_;
const viewRotation = this.viewRotation_;
const viewRotationFromTransform = Math.round(Math.atan2(-transform[1], transform[0]) * 1e12) / 1e12;
const state = /** @type {import("../../render.js").State} */ ({
context: context,
@@ -667,8 +668,12 @@ class Executor extends Disposable {
backgroundFill = backgroundStroke = false;
}
if (rotateWithView) {
if (rotateWithView && viewRotationFromTransform) {
// Canvas is expected to be rotated to reverse view rotation.
rotation += viewRotation;
} else if (!rotateWithView && !viewRotationFromTransform) {
// Canvas is not rotated, images need to be rotated back to be north-up.
rotation -= viewRotation;
}
let widthIndex = 0;
let declutterGroupIndex = 0;

View File

@@ -98,11 +98,9 @@ class CompositeMapRenderer extends MapRenderer {
const viewState = frameState.viewState;
this.children_.length = 0;
let hasOverlay = false;
let previousElement = null;
for (let i = 0, ii = layerStatesArray.length; i < ii; ++i) {
const layerState = layerStatesArray[i];
hasOverlay = hasOverlay || layerState.hasOverlay;
frameState.layerIndex = i;
if (!inView(layerState, viewState) ||
(layerState.sourceState != SourceState.READY && layerState.sourceState != SourceState.UNDEFINED)) {
@@ -114,13 +112,8 @@ class CompositeMapRenderer extends MapRenderer {
if (!element) {
continue;
}
const childElementCount = element.childElementCount;
if ((element !== previousElement || i == ii - 1) && childElementCount === 2 && !hasOverlay) {
element.removeChild(element.lastElementChild);
}
if (element !== previousElement) {
this.children_.push(element);
hasOverlay = childElementCount === 2;
previousElement = element;
}
}

View File

@@ -7,7 +7,7 @@ import {containsExtent, intersects} from '../../extent.js';
import {fromUserExtent} from '../../proj.js';
import {getIntersection, isEmpty} from '../../extent.js';
import CanvasLayerRenderer from './Layer.js';
import {compose as composeTransform, makeInverse, toString as transformToString} from '../../transform.js';
import {compose as composeTransform, makeInverse} from '../../transform.js';
/**
* @classdesc
@@ -104,7 +104,9 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
);
makeInverse(this.inversePixelTransform, this.pixelTransform);
this.useContainer(target, this.pixelTransform, layerState.opacity);
const canvasTransform = this.createTransformString(this.pixelTransform);
this.useContainer(target, canvasTransform, layerState.opacity);
const context = this.context;
const canvas = context.canvas;
@@ -162,7 +164,6 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
context.restore();
}
const canvasTransform = transformToString(this.pixelTransform);
if (canvasTransform !== canvas.style.transform) {
canvas.style.transform = canvasTransform;
}

View File

@@ -7,7 +7,7 @@ import RenderEvent from '../../render/Event.js';
import RenderEventType from '../../render/EventType.js';
import {rotateAtOffset} from '../../render/canvas.js';
import LayerRenderer from '../Layer.js';
import {create as createTransform, apply as applyTransform, compose as composeTransform, toString as transformToString} from '../../transform.js';
import {create as createTransform, apply as applyTransform, compose as composeTransform, toString} from '../../transform.js';
/**
* @abstract
@@ -69,12 +69,18 @@ class CanvasLayerRenderer extends LayerRenderer {
*/
this.containerReused = false;
/**
* @type {HTMLCanvasElement}
* @private
*/
this.createTransformStringCanvas_ = createCanvasContext2D(1, 1).canvas;
}
/**
* Get a rendering container from an existing target, if compatible.
* @param {HTMLElement} target Potential render target.
* @param {import("../../transform").Transform} transform Transform.
* @param {string} transform CSS Transform.
* @param {number} opacity Opacity.
*/
useContainer(target, transform, opacity) {
@@ -86,7 +92,7 @@ class CanvasLayerRenderer extends LayerRenderer {
context = canvas.getContext('2d');
}
}
if (context && context.canvas.style.transform === transformToString(transform)) {
if (context && context.canvas.style.transform === transform) {
// Container of the previous layer renderer can be used.
this.container = target;
this.context = context;
@@ -263,6 +269,15 @@ class CanvasLayerRenderer extends LayerRenderer {
return data;
}
/**
* @param {import("../../transform.js").Transform} transform Transform.
* @return {string} CSS transform.
*/
createTransformString(transform) {
this.createTransformStringCanvas_.style.transform = toString(transform);
return this.createTransformStringCanvas_.style.transform;
}
}
export default CanvasLayerRenderer;

View File

@@ -7,7 +7,7 @@ import TileRange from '../../TileRange.js';
import TileState from '../../TileState.js';
import {createEmpty, equals, getIntersection, getTopLeft} from '../../extent.js';
import CanvasLayerRenderer from './Layer.js';
import {apply as applyTransform, compose as composeTransform, makeInverse, toString as transformToString} from '../../transform.js';
import {apply as applyTransform, compose as composeTransform, makeInverse} from '../../transform.js';
import {numberSafeCompareFunction} from '../../array.js';
/**
@@ -242,7 +242,9 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
-width / 2, -height / 2
);
this.useContainer(target, this.pixelTransform, layerState.opacity);
const canvasTransform = this.createTransformString(this.pixelTransform);
this.useContainer(target, canvasTransform, layerState.opacity);
const context = this.context;
const canvas = context.canvas;
@@ -368,7 +370,6 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
context.restore();
}
const canvasTransform = transformToString(this.pixelTransform);
if (canvasTransform !== canvas.style.transform) {
canvas.style.transform = canvasTransform;
}

View File

@@ -127,7 +127,9 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
makeScale(this.pixelTransform, 1 / pixelRatio, 1 / pixelRatio);
makeInverse(this.inversePixelTransform, this.pixelTransform);
this.useContainer(target, this.pixelTransform, layerState.opacity);
const canvasTransform = transformToString(this.pixelTransform);
this.useContainer(target, canvasTransform, layerState.opacity);
const context = this.context;
const canvas = context.canvas;
@@ -145,7 +147,6 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
const canvasTransform = transformToString(this.pixelTransform);
if (canvas.style.transform !== canvasTransform) {
canvas.style.transform = canvasTransform;
}

View File

@@ -2,7 +2,6 @@
* @module ol/renderer/canvas/VectorTileLayer
*/
import {getUid} from '../../util.js';
import {createCanvasContext2D} from '../../dom.js';
import TileState from '../../TileState.js';
import ViewHint from '../../ViewHint.js';
import {listen, unlistenByKey} from '../../events.js';
@@ -20,9 +19,8 @@ import {
reset as resetTransform,
scale as scaleTransform,
translate as translateTransform,
toString as transformToString,
makeScale,
makeInverse
multiply,
scale
} from '../../transform.js';
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
import {clear} from '../../obj.js';
@@ -64,31 +62,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
/** @private */
this.boundHandleStyleImageChange_ = this.handleStyleImageChange_.bind(this);
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.overlayContext_ = null;
/**
* @type {string}
*/
this.overlayContextUid_;
/**
* The transform for rendered pixels to viewport CSS pixels for the overlay canvas.
* @private
* @type {import("../../transform.js").Transform}
*/
this.overlayPixelTransform_ = createTransform();
/**
* The transform for viewport CSS pixels to rendered pixels for the overlay canvas.
* @private
* @type {import("../../transform.js").Transform}
*/
this.inverseOverlayPixelTransform_ = createTransform();
/**
* @private
* @type {boolean}
@@ -131,37 +104,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
this.tmpTransform_ = createTransform();
}
/**
* @inheritDoc
*/
useContainer(target, transform, opacity) {
let overlayContext;
if (target && target.childElementCount === 2) {
overlayContext = target.lastElementChild.getContext('2d');
if (!overlayContext) {
target = null;
}
}
const containerReused = this.containerReused;
super.useContainer(target, transform, opacity);
if (containerReused) {
this.overlayContext_ = overlayContext || null;
this.overlayContextUid_ = overlayContext ? getUid(overlayContext) : undefined;
}
if (!this.overlayContext_) {
const overlayContext = createCanvasContext2D();
const style = overlayContext.canvas.style;
style.position = 'absolute';
style.left = '0';
style.transformOrigin = 'top left';
this.overlayContext_ = overlayContext;
this.overlayContextUid_ = getUid(overlayContext);
}
if (this.container.childElementCount === 1) {
this.container.appendChild(this.overlayContext_.canvas);
}
}
/**
* @param {import("../../VectorRenderTile.js").default} tile Tile.
* @param {number} pixelRatio Pixel ratio.
@@ -239,8 +181,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @inheritDoc
*/
prepareFrame(frameState) {
const layerState = frameState.layerStatesArray[frameState.layerIndex];
layerState.hasOverlay = true;
const layerRevision = this.getLayer().getRevision();
if (this.renderedLayerRevision_ != layerRevision) {
this.renderedTiles.length = 0;
@@ -506,7 +446,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
}
}
const context = this.overlayContext_;
const context = this.context;
const declutterReplays = layer.getDeclutter() ? {} : null;
const replayTypes = VECTOR_REPLAYS[renderMode];
const pixelRatio = frameState.pixelRatio;
@@ -516,24 +456,8 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const rotation = viewState.rotation;
const size = frameState.size;
// set forward and inverse pixel transforms
makeScale(this.overlayPixelTransform_, 1 / pixelRatio, 1 / pixelRatio);
makeInverse(this.inverseOverlayPixelTransform_, this.overlayPixelTransform_);
// resize and clear
const canvas = context.canvas;
const width = Math.round(size[0] * pixelRatio);
const height = Math.round(size[1] * pixelRatio);
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
const canvasTransform = transformToString(this.overlayPixelTransform_);
if (canvas.style.transform !== canvasTransform) {
canvas.style.transform = canvasTransform;
}
} else if (getUid(context) === this.overlayContextUid_) {
context.clearRect(0, 0, width, height);
}
const tiles = this.renderedTiles;
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
@@ -547,7 +471,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const tileCoord = tile.tileCoord;
const tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);
const worldOffset = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent)[0] - tileExtent[0];
const transform = this.getRenderTransform(center, resolution, rotation, pixelRatio, width, height, worldOffset);
const transform = multiply(
scale(this.inversePixelTransform.slice(), 1 / pixelRatio, 1 / pixelRatio),
this.getRenderTransform(center, resolution, rotation, pixelRatio, width, height, worldOffset)
);
const executorGroups = tile.executorGroups[getUid(layer)];
let clipped = false;
for (let t = 0, tt = executorGroups.length; t < tt; ++t) {
@@ -707,34 +634,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
replayState.renderedTileResolution = tile.wantedResolution;
}
/**
* @inheritDoc
*/
getDataAtPixel(pixel, frameState, hitTolerance) {
let data = super.getDataAtPixel(pixel, frameState, hitTolerance);
if (data) {
return data;
}
const renderPixel = applyTransform(this.inverseOverlayPixelTransform_, pixel.slice());
const context = this.overlayContext_;
try {
data = context.getImageData(Math.round(renderPixel[0]), Math.round(renderPixel[1]), 1, 1).data;
} catch (err) {
if (err.name === 'SecurityError') {
// tainted canvas, we assume there is data at the given pixel (although there might not be)
return new Uint8Array();
}
return data;
}
if (data[3] === 0) {
return null;
}
return data;
}
}