Merge pull request #10758 from jahow/webgl-rotation-fix-attribute
Allow using feature attributes for symbol rotation in WebGL layers
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@@ -427,6 +427,7 @@ export function parseLiteralStyle(style) {
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const parsedSize = expressionToGlsl(vertContext, size, ValueTypes.NUMBER_ARRAY | ValueTypes.NUMBER);
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const parsedOffset = expressionToGlsl(vertContext, offset, ValueTypes.NUMBER_ARRAY);
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const parsedTexCoord = expressionToGlsl(vertContext, texCoord, ValueTypes.NUMBER_ARRAY);
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const parsedRotation = expressionToGlsl(vertContext, rotation, ValueTypes.NUMBER);
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/**
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* @type {import("../style/expressions.js").ParsingContext}
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@@ -439,7 +440,6 @@ export function parseLiteralStyle(style) {
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};
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const parsedColor = expressionToGlsl(fragContext, color, ValueTypes.COLOR);
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const parsedOpacity = expressionToGlsl(fragContext, opacity, ValueTypes.NUMBER);
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const parsedRotation = expressionToGlsl(fragContext, rotation, ValueTypes.NUMBER);
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let opacityFilter = '1.0';
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const visibleSize = `vec2(${expressionToGlsl(fragContext, size, ValueTypes.NUMBER_ARRAY | ValueTypes.NUMBER)}).x`;
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