Merge pull request #10758 from jahow/webgl-rotation-fix-attribute

Allow using feature attributes for symbol rotation in WebGL layers
This commit is contained in:
Olivier Guyot
2020-03-03 12:55:25 +01:00
committed by GitHub
2 changed files with 15 additions and 1 deletions

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@@ -427,6 +427,7 @@ export function parseLiteralStyle(style) {
const parsedSize = expressionToGlsl(vertContext, size, ValueTypes.NUMBER_ARRAY | ValueTypes.NUMBER);
const parsedOffset = expressionToGlsl(vertContext, offset, ValueTypes.NUMBER_ARRAY);
const parsedTexCoord = expressionToGlsl(vertContext, texCoord, ValueTypes.NUMBER_ARRAY);
const parsedRotation = expressionToGlsl(vertContext, rotation, ValueTypes.NUMBER);
/**
* @type {import("../style/expressions.js").ParsingContext}
@@ -439,7 +440,6 @@ export function parseLiteralStyle(style) {
};
const parsedColor = expressionToGlsl(fragContext, color, ValueTypes.COLOR);
const parsedOpacity = expressionToGlsl(fragContext, opacity, ValueTypes.NUMBER);
const parsedRotation = expressionToGlsl(fragContext, rotation, ValueTypes.NUMBER);
let opacityFilter = '1.0';
const visibleSize = `vec2(${expressionToGlsl(fragContext, size, ValueTypes.NUMBER_ARRAY | ValueTypes.NUMBER)}).x`;