Webgl points / read only one pixel for feature hit detection
Also implements `hasFeatureAtCoordinate`. `hitTolerance` is not supported for now.
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
*/
|
||||
import LayerRenderer from '../Layer.js';
|
||||
import WebGLHelper from '../../webgl/Helper.js';
|
||||
import {TRUE} from '../../functions.js';
|
||||
|
||||
|
||||
/**
|
||||
@@ -81,6 +82,14 @@ class WebGLLayerRenderer extends LayerRenderer {
|
||||
getShaderCompileErrors() {
|
||||
return this.helper.getShaderCompileErrors();
|
||||
}
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
hasFeatureAtCoordinate(coordinate, frameState) {
|
||||
const feature = this.forEachFeatureAtCoordinate(coordinate, frameState, 0, TRUE, null);
|
||||
return feature !== undefined;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -377,6 +377,7 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
|
||||
}
|
||||
|
||||
this.renderHitDetection(frameState);
|
||||
this.hitRenderTarget_.clearCachedData();
|
||||
|
||||
return canvas;
|
||||
}
|
||||
@@ -533,17 +534,14 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
|
||||
* @inheritDoc
|
||||
*/
|
||||
forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, declutteredFeatures) {
|
||||
const pixel = applyTransform(frameState.coordinateToPixelTransform, coordinate.slice(0, 2));
|
||||
const width = frameState.size[0];
|
||||
const height = frameState.size[1];
|
||||
const pixel = applyTransform(frameState.coordinateToPixelTransform, coordinate.slice());
|
||||
|
||||
const data = this.hitRenderTarget_.read();
|
||||
const index = Math.floor(pixel[0]) + (height - Math.floor(pixel[1])) * width;
|
||||
const data = this.hitRenderTarget_.readPixel(pixel[0], pixel[1]);
|
||||
const color = [
|
||||
data[index * 4] / 255,
|
||||
data[index * 4 + 1] / 255,
|
||||
data[index * 4 + 2] / 255,
|
||||
data[index * 4 + 3] / 255
|
||||
data[0] / 255,
|
||||
data[1] / 255,
|
||||
data[2] / 255,
|
||||
data[3] / 255
|
||||
];
|
||||
const uid = colorDecodeId(color).toString();
|
||||
|
||||
|
||||
@@ -118,6 +118,7 @@ class WebGLRenderTarget {
|
||||
* @param {number} x Pixel coordinate
|
||||
* @param {number} y Pixel coordinate
|
||||
* @returns {Uint8Array} Integer array with one color value (4 components)
|
||||
* @api
|
||||
*/
|
||||
readPixel(x, y) {
|
||||
this.readAll();
|
||||
|
||||
@@ -6,6 +6,7 @@ import WebGLPointsLayerRenderer from '../../../../../src/ol/renderer/webgl/Point
|
||||
import {get as getProjection} from '../../../../../src/ol/proj.js';
|
||||
import ViewHint from '../../../../../src/ol/ViewHint.js';
|
||||
import {POINT_VERTEX_STRIDE, WebGLWorkerMessageType} from '../../../../../src/ol/renderer/webgl/Layer.js';
|
||||
import {create as createTransform, translate as translateTransform} from '../../../../../src/ol/transform.js';
|
||||
|
||||
|
||||
describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
@@ -146,4 +147,69 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
});
|
||||
});
|
||||
|
||||
describe('#forEachFeatureAtCoordinate and #hasFeatureAtCoordinate', function() {
|
||||
let layer, renderer, feature;
|
||||
|
||||
beforeEach(function() {
|
||||
feature = new Feature(new Point([0, 0]));
|
||||
layer = new VectorLayer({
|
||||
source: new VectorSource({
|
||||
features: [feature]
|
||||
})
|
||||
});
|
||||
renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
sizeCallback: function() {
|
||||
return 4;
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
it('correctly hit detects a feature', function(done) {
|
||||
const transform = translateTransform(createTransform(), 20, 20);
|
||||
const projection = getProjection('EPSG:3857');
|
||||
const frameState = {
|
||||
viewState: {
|
||||
projection: projection,
|
||||
resolution: 1,
|
||||
rotation: 0,
|
||||
center: [0, 0]
|
||||
},
|
||||
layerStatesArray: [{}],
|
||||
layerIndex: 0,
|
||||
extent: [-20, -20, 20, 20],
|
||||
size: [40, 40],
|
||||
viewHints: [],
|
||||
coordinateToPixelTransform: transform
|
||||
};
|
||||
let found, hit;
|
||||
const cb = function(feature) {
|
||||
found = feature;
|
||||
};
|
||||
|
||||
renderer.prepareFrame(frameState);
|
||||
renderer.worker_.addEventListener('message', function() {
|
||||
if (!renderer.hitRenderInstructions_) {
|
||||
return;
|
||||
}
|
||||
renderer.renderFrame(frameState);
|
||||
|
||||
function checkHit(x, y, expected) {
|
||||
found = null;
|
||||
renderer.forEachFeatureAtCoordinate([x, y], frameState, 0, cb, null);
|
||||
hit = renderer.hasFeatureAtCoordinate([x, y], frameState);
|
||||
expect(found).to.be(expected ? feature : null);
|
||||
expect(hit).to.eql(expected);
|
||||
}
|
||||
|
||||
checkHit(0, 0, true);
|
||||
checkHit(1, -2, true);
|
||||
checkHit(-2, 1, true);
|
||||
checkHit(2, 0, false);
|
||||
checkHit(1, -3, false);
|
||||
|
||||
done();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user