Use existing methods on XYZ layer.

This commit is contained in:
Tim Schaub
2012-03-05 23:07:28 -07:00
parent 80ab5d5161
commit 28687257d6

View File

@@ -4,17 +4,16 @@
* full text of the license. */
/**
* @requires OpenLayers/Layer/Grid.js
* @requires OpenLayers/Layer/XYZ.js
* @requires OpenLayers/Tile/UTFGrid.js
*/
/**
* Class: OpenLayers.Layer.UTFGrid
* This Layer reads from UTFGrid tiled data sources.
* Since UTFGrids are essentially JSON-based ASCII art
* with attached attributes, they are not visibly rendered.
* In order to use them in the map,
* you must add a UTFGrid Control as well.
* This Layer reads from UTFGrid tiled data sources. Since UTFGrids are
* essentially JSON-based ASCII art with attached attributes, they are not
* visibly rendered. In order to use them in the map, you must add a
* <OpenLayers.Control.UTFGrid> ontrol as well.
*
* Example:
*
@@ -37,9 +36,9 @@
*
*
* Inherits from:
* - <OpenLayers.Layer.Grid>
* - <OpenLayers.Layer.XYZ>
*/
OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.Grid, {
OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.XYZ, {
/**
* APIProperty: isBaseLayer
@@ -54,36 +53,6 @@ OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.Grid, {
*/
projection: new OpenLayers.Projection("EPSG:900913"),
/**
* APIProperty: zoomOffset
* {Number} If your cache has more zoom levels than you want to provide
* access to with this layer, supply a zoomOffset. This zoom offset
* is added to the current map zoom level to determine the level
* for a requested tile. For example, if you supply a zoomOffset
* of 3, when the map is at the zoom 0, tiles will be requested from
* level 3 of your cache. Default is 0 (assumes cache level and map
* zoom are equivalent). Using <zoomOffset> is an alternative to
* setting <serverResolutions> if you only want to expose a subset
* of the server resolutions.
*/
zoomOffset: 0,
/**
* APIProperty: serverResolutions
* {Array} A list of all resolutions available on the server. Only set this
* property if the map resolutions differ from the server. This
* property serves two purposes. (a) <serverResolutions> can include
* resolutions that the server supports and that you don't want to
* provide with this layer; you can also look at <zoomOffset>, which is
* an alternative to <serverResolutions> for that specific purpose.
* (b) The map can work with resolutions that aren't supported by
* the server, i.e. that aren't in <serverResolutions>. When the
* map is displayed in such a resolution data for the closest
* server-supported resolution is loaded and the layer div is
* stretched as necessary.
*/
serverResolutions: null,
/**
* Property: useJSONP
* {Boolean}
@@ -160,28 +129,6 @@ OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.Grid, {
obj = OpenLayers.Layer.Grid.prototype.clone.apply(this, [obj]);
return obj;
},
/**
* Method: getURL
*
* Parameters:
* bounds - {<OpenLayers.Bounds>}
*
* Returns:
* {String} A string with the layer's url and parameters and also the
* passed-in bounds and appropriate tile size specified as
* parameters
*/
getURL: function (bounds) {
var xyz = this.getXYZ(bounds);
var url = this.url;
if (OpenLayers.Util.isArray(url)) {
var s = '' + xyz.x + xyz.y + xyz.z;
url = this.selectUrl(s, url);
}
return OpenLayers.String.format(url, xyz);
},
/**
@@ -295,53 +242,5 @@ OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.Grid, {
return id;
},
/**
* Method: getXYZ
* Calculates x, y and z for the given bounds.
*
* Parameters:
* bounds - {<OpenLayers.Bounds>}
*
* Returns:
* {Object} - an object with x, y and z properties.
*/
getXYZ: function(bounds) {
var res = this.getServerResolution();
var x = Math.round((bounds.left - this.maxExtent.left) /
(res * this.tileSize.w));
var y = Math.round((this.maxExtent.top - bounds.top) /
(res * this.tileSize.h));
var resolutions = this.serverResolutions || this.resolutions;
var z = this.getServerZoom();
if (this.zoomOffset > 0) {
z += this.zoomOffset;
}
var limit = Math.pow(2, z);
if (this.wrapDateLine)
{
x = ((x % limit) + limit) % limit;
}
return {'x': x, 'y': y, 'z': z};
},
/**
* Method: setMap
* When the layer is added to a map, then we can fetch our origin
* (if we don't have one.)
*
* Parameters:
* map - {<OpenLayers.Map>}
*/
setMap: function(map) {
OpenLayers.Layer.Grid.prototype.setMap.apply(this, arguments);
if (!this.tileOrigin) {
this.tileOrigin = new OpenLayers.LonLat(this.maxExtent.left,
this.maxExtent.top);
}
},
CLASS_NAME: "OpenLayers.Layer.UTFGrid"
});