Base for image layers, renderer-specific image layer types

This commit is contained in:
Tim Schaub
2018-11-04 09:34:07 -07:00
parent c9529b9acd
commit 285a610c46
3 changed files with 126 additions and 38 deletions
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/**
* @module ol/layer/WebGLImage
*/
import BaseImageLayer from './BaseImage.js';
/**
* @typedef {import("./BaseImage.js").Options} Options
*/
/**
* @classdesc
* Server-rendered images that are available for arbitrary extents and
* resolutions.
* Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}
* property on the layer object; for example, setting `title: 'My Title'` in the
* options means that `title` is observable, and has get/set accessors.
*
* @fires import("../render/Event.js").RenderEvent
* @api
*/
class WebGLImageLayer extends BaseImageLayer {
/**
* @param {Options=} opt_options Layer options.
*/
constructor(opt_options) {
super(opt_options);
}
/**
* Create a renderer for this layer.
* @return {import("../renderer/Layer.js").default} A layer renderer.
* @protected
*/
createRenderer() {
// TODO: rework WebGL renderers to share context
return null;
}
}
export default WebGLImageLayer;