Giving the getCentroid method on geometry collections a 'weighted' argument. If true, the centroid will be calculated based on the weighted average of all component centroids. Thanks for the great patch dzwarg. r=me (closes #2469)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@10652 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Tim Schaub
2010-08-20 20:28:48 +00:00
parent 2c7eade60c
commit 28558c171c
2 changed files with 199 additions and 12 deletions

View File

@@ -261,22 +261,67 @@ OpenLayers.Geometry.Collection = OpenLayers.Class(OpenLayers.Geometry, {
/**
* APIMethod: getCentroid
*
* Compute the centroid for this geometry collection.
*
* Parameters:
* weighted - {Boolean} Perform the getCentroid computation recursively,
* returning an area weighted average of all geometries in this collection.
*
* Returns:
* {<OpenLayers.Geometry.Point>} The centroid of the collection
*/
getCentroid: function() {
return this.components.length && this.components[0].getCentroid();
/*
var centroid;
for (var i=0, len=this.components.length; i<len; i++) {
if (!centroid) {
centroid = this.components[i].getCentroid();
} else {
centroid.resize(this.components[i].getCentroid(), 0.5);
}
getCentroid: function(weighted) {
if (!weighted) {
return this.components.length && this.components[0].getCentroid();
}
return centroid;
*/
var len = this.components.length;
if (!len) {
return false;
}
var areas = [];
var centroids = [];
var areaSum = 0;
var minArea = Number.MAX_VALUE;
var component;
for (var i=0; i<len; ++i) {
component = this.components[i];
var area = component.getArea();
var centroid = component.getCentroid(true);
if (isNaN(area) || isNaN(centroid.x) || isNaN(centroid.y)) {
continue;
}
areas.push(area);
areaSum += area;
minArea = (area < minArea && area > 0) ? area : minArea;
centroids.push(centroid);
}
len = areas.length;
if (areaSum === 0) {
// all the components in this collection have 0 area
// probably a collection of points -- weight all the points the same
for (var i=0; i<len; ++i) {
areas[i] = 1;
}
areaSum = areas.length;
} else {
// normalize all the areas where the smallest area will get
// a value of 1
for (var i=0; i<len; ++i) {
areas[i] /= minArea;
}
areaSum /= minArea;
}
var xSum = 0, ySum = 0, centroid, area;
for (var i=0; i<len; ++i) {
centroid = centroids[i];
area = areas[i];
xSum += centroid.x * area;
ySum += centroid.y * area;
}
return new OpenLayers.Geometry.Point(xSum/areaSum, ySum/areaSum);
},
/**