Make classes in ol/ available as named exports from ol

This commit is contained in:
ahocevar
2018-06-21 17:53:45 +02:00
parent 15d116b3c1
commit 28409486a5
218 changed files with 334 additions and 330 deletions
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/Layer
*/
import {getUid, inherits} from '../index.js';
import {getUid, inherits} from '../util.js';
import ImageState from '../ImageState.js';
import Observable from '../Observable.js';
import TileState from '../TileState.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/Map
*/
import {getUid, inherits} from '../index.js';
import {getUid, inherits} from '../util.js';
import Disposable from '../Disposable.js';
import {listen, unlistenByKey} from '../events.js';
import EventType from '../events/EventType.js';
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@@ -2,7 +2,7 @@
* @module ol/renderer/canvas/ImageLayer
*/
import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import ImageCanvas from '../../ImageCanvas.js';
import LayerType from '../../LayerType.js';
import ViewHint from '../../ViewHint.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/canvas/IntermediateCanvas
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {scale as scaleCoordinate} from '../../coordinate.js';
import {createCanvasContext2D} from '../../dom.js';
import {containsExtent, intersects} from '../../extent.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/canvas/Layer
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {getBottomLeft, getBottomRight, getTopLeft, getTopRight} from '../../extent.js';
import {TRUE} from '../../functions.js';
import RenderEvent from '../../render/Event.js';
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@@ -2,7 +2,7 @@
* @module ol/renderer/canvas/Map
*/
import {create as createTransform, apply as applyTransform, compose as composeTransform} from '../../transform.js';
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {includes, stableSort} from '../../array.js';
import {CLASS_UNSELECTABLE} from '../../css.js';
import {createCanvasContext2D} from '../../dom.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/canvas/TileLayer
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import LayerType from '../../LayerType.js';
import TileRange from '../../TileRange.js';
import TileState from '../../TileState.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/canvas/VectorLayer
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import LayerType from '../../LayerType.js';
import ViewHint from '../../ViewHint.js';
import {createCanvasContext2D} from '../../dom.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/canvas/VectorTileLayer
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import LayerType from '../../LayerType.js';
import TileState from '../../TileState.js';
import {createCanvasContext2D} from '../../dom.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/vector
*/
import {getUid} from '../index.js';
import {getUid} from '../util.js';
import ImageState from '../ImageState.js';
import GeometryType from '../geom/GeometryType.js';
import ReplayType from '../render/ReplayType.js';
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@@ -2,7 +2,7 @@
* @module ol/renderer/webgl/ImageLayer
*/
import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {TRUE, UNDEFINED} from '../../functions.js';
import LayerType from '../../LayerType.js';
import ViewHint from '../../ViewHint.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/webgl/Layer
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import RenderEvent from '../../render/Event.js';
import RenderEventType from '../../render/EventType.js';
import WebGLImmediateRenderer from '../../render/webgl/Immediate.js';
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@@ -2,7 +2,7 @@
* @module ol/renderer/webgl/Map
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {stableSort} from '../../array.js';
import {CLASS_UNSELECTABLE} from '../../css.js';
import {createCanvasContext2D} from '../../dom.js';
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@@ -4,7 +4,7 @@
// FIXME large resolutions lead to too large framebuffers :-(
// FIXME animated shaders! check in redraw
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import LayerType from '../../LayerType.js';
import TileRange from '../../TileRange.js';
import TileState from '../../TileState.js';
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@@ -1,7 +1,7 @@
/**
* @module ol/renderer/webgl/VectorLayer
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import LayerType from '../../LayerType.js';
import ViewHint from '../../ViewHint.js';
import {buffer, containsExtent, createEmpty} from '../../extent.js';
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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit.
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../webgl.js';
import WebGLFragment from '../../webgl/Fragment.js';
import WebGLVertex from '../../webgl/Vertex.js';
@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../webgl.js';
/**
* @constructor
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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit.
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../webgl.js';
import WebGLFragment from '../../webgl/Fragment.js';
import WebGLVertex from '../../webgl/Vertex.js';
@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../webgl.js';
/**
* @constructor