Make classes in ol/ available as named exports from ol

This commit is contained in:
ahocevar
2018-06-21 17:53:45 +02:00
parent 15d116b3c1
commit 28409486a5
218 changed files with 334 additions and 330 deletions

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@@ -3,7 +3,7 @@
*/
// FIXME add rotation
import {inherits} from '../index.js';
import {inherits} from '../util.js';
import Disposable from '../Disposable.js';
import Polygon from '../geom/Polygon.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/Event
*/
import {inherits} from '../index.js';
import {inherits} from '../util.js';
import Event from '../events/Event.js';
/**

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@@ -1,7 +1,7 @@
/**
* @module ol/render/canvas/ImageReplay
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import CanvasInstruction from '../canvas/Instruction.js';
import CanvasReplay from '../canvas/Replay.js';

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@@ -5,7 +5,7 @@
// FIXME need to handle large thick features (where pixel size matters)
// FIXME add offset and end to ol/geom/flat/transform~transform2D?
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {equals} from '../../array.js';
import {asColorLike} from '../../colorlike.js';
import {intersects} from '../../extent.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/canvas/LineStringReplay
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import CanvasInstruction, {strokeInstruction, beginPathInstruction} from '../canvas/Instruction.js';
import CanvasReplay from '../canvas/Replay.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/canvas/PolygonReplay
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {asString} from '../../color.js';
import {snap} from '../../geom/flat/simplify.js';
import {defaultFillStyle} from '../canvas.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/canvas/Replay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import {UNDEFINED} from '../../functions.js';
import {equals, reverseSubArray} from '../../array.js';
import {asColorLike} from '../../colorlike.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/canvas/ReplayGroup
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {numberSafeCompareFunction} from '../../array.js';
import {createCanvasContext2D} from '../../dom.js';
import {buffer, createEmpty, extendCoordinate} from '../../extent.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/canvas/TextReplay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import {asColorLike} from '../../colorlike.js';
import {createCanvasContext2D} from '../../dom.js';
import {intersects} from '../../extent.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/CircleReplay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import {equals} from '../../array.js';
import {asArray} from '../../color.js';
import {intersects} from '../../extent.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/ImageReplay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import WebGLTextureReplay from '../webgl/TextureReplay.js';
import WebGLBuffer from '../../webgl/Buffer.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/Immediate
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {intersects} from '../../extent.js';
import GeometryType from '../../geom/GeometryType.js';
import ReplayType from '../ReplayType.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/LineStringReplay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import {equals} from '../../array.js';
import {asArray} from '../../color.js';
import {intersects} from '../../extent.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/PolygonReplay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import {equals} from '../../array.js';
import {asArray} from '../../color.js';
import {intersects} from '../../extent.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/Replay
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {getCenter} from '../../extent.js';
import VectorContext from '../VectorContext.js';
import {

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/ReplayGroup
*/
import {inherits} from '../../index.js';
import {inherits} from '../../util.js';
import {numberSafeCompareFunction} from '../../array.js';
import {buffer, createOrUpdateFromCoordinate} from '../../extent.js';
import {isEmpty} from '../../obj.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/TextReplay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import {asColorLike} from '../../colorlike.js';
import {createCanvasContext2D} from '../../dom.js';
import GeometryType from '../../geom/GeometryType.js';

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@@ -1,7 +1,7 @@
/**
* @module ol/render/webgl/TextureReplay
*/
import {getUid, inherits} from '../../index.js';
import {getUid, inherits} from '../../util.js';
import {intersects} from '../../extent.js';
import {isEmpty} from '../../obj.js';
import {fragment, vertex} from '../webgl/texturereplay/defaultshader.js';

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit.
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../webgl.js';
import WebGLFragment from '../../../webgl/Fragment.js';
import WebGLVertex from '../../../webgl/Vertex.js';

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../../webgl.js';
/**
* @constructor

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit.
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../webgl.js';
import WebGLFragment from '../../../webgl/Fragment.js';
import WebGLVertex from '../../../webgl/Vertex.js';

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../../webgl.js';
/**
* @constructor

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit.
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../webgl.js';
import WebGLFragment from '../../../webgl/Fragment.js';
import WebGLVertex from '../../../webgl/Vertex.js';

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../../webgl.js';
/**
* @constructor

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit.
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../webgl.js';
import WebGLFragment from '../../../webgl/Fragment.js';
import WebGLVertex from '../../../webgl/Vertex.js';

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@@ -4,7 +4,7 @@
// This file is automatically generated, do not edit
// Run `make shaders` to generate, and commit the result.
import {DEBUG_WEBGL} from '../../../../index.js';
import {DEBUG as DEBUG_WEBGL} from '../../../../webgl.js';
/**
* @constructor