Replay replays in correct order for hit detection
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@@ -1892,12 +1892,13 @@ ol.render.canvas.ReplayGroup.prototype.replay = function(context, extent,
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ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
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zs, context, extent, transform, viewRotation, skippedFeaturesHash,
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geometryCallback) {
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var i, ii, replays, replayType, replay, result;
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var i, ii, j, replays, replay, result;
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for (i = 0, ii = zs.length; i < ii; ++i) {
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replays = this.replaysByZIndex_[zs[i].toString()];
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for (replayType in replays) {
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replay = replays[replayType];
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if (ol.extent.intersects(extent, replay.getExtent())) {
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for (j = ol.render.REPLAY_ORDER.length - 1; j >= 0; --j) {
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replay = replays[ol.render.REPLAY_ORDER[j]];
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if (goog.isDef(replay) &&
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ol.extent.intersects(extent, replay.getExtent())) {
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result = replay.replayHitDetection(context, transform, viewRotation,
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skippedFeaturesHash, geometryCallback);
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if (result) {
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