Track current program in context, rather than renderers
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@@ -175,7 +175,7 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
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gl.disable(goog.webgl.BLEND);
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var program = context.getProgram(this.fragmentShader_, this.vertexShader_);
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gl.useProgram(program);
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context.useProgram(program);
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if (goog.isNull(this.locations_)) {
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this.locations_ =
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new ol.renderer.webgl.tilelayer.shader.Locations(gl, program);
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