diff --git a/lib/OpenLayers/Renderer/SVG.js b/lib/OpenLayers/Renderer/SVG.js index efb4377dc7..966d82c0af 100644 --- a/lib/OpenLayers/Renderer/SVG.js +++ b/lib/OpenLayers/Renderer/SVG.js @@ -61,10 +61,9 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, { */ supported: function() { var svgFeature = "http://www.w3.org/TR/SVG11/feature#SVG"; - var supported = (document.implementation && - (document.implementation.hasFeature("org.w3c.svg", "1.0") || - document.implementation.hasFeature(svgFeature, "1.1"))); - return supported; + return (document.implementation && + (document.implementation.hasFeature("org.w3c.svg", "1.0") || + document.implementation.hasFeature(svgFeature, "1.1"))); }, /** @@ -94,7 +93,6 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, { arguments); var resolution = this.getResolution(); - // If the resolution has changed, start over changing the corner, because // the features will redraw. @@ -102,7 +100,6 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, { this.left = -extent.left / resolution; this.top = extent.top / resolution; } - var left = 0; var top = 0; @@ -139,9 +136,6 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, { this.rendererRoot.setAttributeNS(null, "height", this.size.h); }, - - - /** * Method: getNodeType * @@ -290,9 +284,7 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, { * {DOMElement} The specific render engine's root element */ createRenderRoot: function() { - var id = this.container.id + "_svgRoot"; - var rendererRoot = this.nodeFactory(id, "svg"); - return rendererRoot; + return this.nodeFactory(this.container.id + "_svgRoot", "svg"); }, /** @@ -302,9 +294,7 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, { * {DOMElement} The main root element to which we'll add vectors */ createRoot: function() { - var id = this.container.id + "_root"; - var root = this.nodeFactory(id, "g"); - return root; + return this.nodeFactory(this.container.id + "_root", "g"); }, /************************************** diff --git a/lib/OpenLayers/Renderer/VML.js b/lib/OpenLayers/Renderer/VML.js index bf7a94b933..2fd61bf0fb 100644 --- a/lib/OpenLayers/Renderer/VML.js +++ b/lib/OpenLayers/Renderer/VML.js @@ -361,9 +361,7 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, { * {DOMElement} The specific render engine's root element */ createRenderRoot: function() { - var id = this.container.id + "_vmlRoot"; - var rendererRoot = this.nodeFactory(id, "div"); - return rendererRoot; + return this.nodeFactory(this.container.id + "_vmlRoot", "div"); }, /** @@ -374,9 +372,7 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, { * {DOMElement} The main root element to which we'll add vectors */ createRoot: function() { - var id = this.container.id + "_root"; - var root = this.nodeFactory(id, "v:group"); - return root; + return this.nodeFactory(this.container.id + "_root", "v:group"); }, /**************************************