Don't attempt to display the mouse position if the frameState is null
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@@ -230,7 +230,7 @@ goog.exportProperty(
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*/
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*/
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ol.control.MousePosition.prototype.updateHTML_ = function(pixel) {
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ol.control.MousePosition.prototype.updateHTML_ = function(pixel) {
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var html = this.undefinedHTML_;
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var html = this.undefinedHTML_;
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if (!goog.isNull(pixel)) {
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if (!goog.isNull(pixel) && !goog.isNull(this.mapProjection_)) {
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if (goog.isNull(this.transform_)) {
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if (goog.isNull(this.transform_)) {
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var projection = this.getProjection();
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var projection = this.getProjection();
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if (goog.isDef(projection)) {
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if (goog.isDef(projection)) {
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