Adding angle brackets to link class names in the docs (see #983).
git-svn-id: http://svn.openlayers.org/trunk/openlayers@4353 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
@@ -93,7 +93,7 @@ OpenLayers.Control = OpenLayers.Class({
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/**
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/**
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* Property: handler
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* Property: handler
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* {<OpenLayers.Handler}> null
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* {<OpenLayers.Handler>} null
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*/
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*/
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handler: null,
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handler: null,
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@@ -31,9 +31,9 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* that is about to be dragged and the pixel location of the mouse.
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* that is about to be dragged and the pixel location of the mouse.
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*
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*
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* Parameters:
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The feature that is about to be
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* feature - {<OpenLayers.Feature.Vector>} The feature that is about to be
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* dragged.
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* dragged.
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* pixel - {OpenLayers.Pixel} The pixel location of the mouse.
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* pixel - {<OpenLayers.Pixel>} The pixel location of the mouse.
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*/
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*/
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onStart: function(feature, pixel) {},
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onStart: function(feature, pixel) {},
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@@ -44,8 +44,8 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* feature that is being dragged and the pixel location of the mouse.
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* feature that is being dragged and the pixel location of the mouse.
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*
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*
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* Parameters:
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The feature that was dragged.
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* feature - {<OpenLayers.Feature.Vector>} The feature that was dragged.
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* pixel - {OpenLayers.Pixel} The pixel location of the mouse.
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* pixel - {<OpenLayers.Pixel>} The pixel location of the mouse.
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*/
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*/
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onDrag: function(feature, pixel) {},
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onDrag: function(feature, pixel) {},
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@@ -57,26 +57,26 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* mouse.
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* mouse.
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*
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*
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* Parameters:
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The feature that was dragged.
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* feature - {<OpenLayers.Feature.Vector>} The feature that was dragged.
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* pixel - {OpenLayers.Pixel} The pixel location of the mouse.
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* pixel - {<OpenLayers.Pixel>} The pixel location of the mouse.
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*/
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*/
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onComplete: function(feature, pixel) {},
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onComplete: function(feature, pixel) {},
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/**
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/**
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* Property: layer
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* Property: layer
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* {OpenLayers.Layer.Vector}
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* {<OpenLayers.Layer.Vector>}
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*/
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*/
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layer: null,
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layer: null,
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/**
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/**
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* Property: feature
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* Property: feature
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* {OpenLayers.Feature.Vector}
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* {<OpenLayers.Feature.Vector>}
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*/
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*/
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feature: null,
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feature: null,
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/**
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/**
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* Property: dragHandler
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* Property: dragHandler
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* {OpenLayers.Handler.Drag}
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* {<OpenLayers.Handler.Drag>}
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*/
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*/
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dragHandler: null,
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dragHandler: null,
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@@ -88,7 +88,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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/**
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/**
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* Property: featureHandler
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* Property: featureHandler
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* {OpenLayers.Handler.Feature}
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* {<OpenLayers.Handler.Feature>}
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*/
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*/
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featureHandler: null,
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featureHandler: null,
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@@ -100,7 +100,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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/**
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/**
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* Property: lastPixel
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* Property: lastPixel
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* {OpenLayers.Pixel}
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* {<OpenLayers.Pixel>}
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*/
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*/
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lastPixel: null,
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lastPixel: null,
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@@ -109,7 +109,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* Create a new control to drag features.
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* Create a new control to drag features.
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*
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*
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* Parameters:
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* Parameters:
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* layer - {OpenLayers.Layer.Vector} The layer containing features to be
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* layer - {<OpenLayers.Layer.Vector>} The layer containing features to be
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* dragged.
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* dragged.
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* options - {Object} Optional object whose properties will be set on the
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* options - {Object} Optional object whose properties will be set on the
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* control.
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* control.
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@@ -179,7 +179,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* This activates the drag handler.
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* This activates the drag handler.
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*
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*
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* Parameters:
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The selected feature.
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* feature - {<OpenLayers.Feature.Vector>} The selected feature.
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*/
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*/
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overFeature: function(feature) {
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overFeature: function(feature) {
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if(!this.dragHandler.dragging) {
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if(!this.dragHandler.dragging) {
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@@ -202,7 +202,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* Called when the drag handler detects a mouse-down.
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* Called when the drag handler detects a mouse-down.
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*
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*
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* Parameters:
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* Parameters:
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* pixel - {OpenLayers.Pixel} Location of the mouse event.
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* pixel - {<OpenLayers.Pixel>} Location of the mouse event.
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*/
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*/
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downFeature: function(pixel) {
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downFeature: function(pixel) {
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this.lastPixel = pixel;
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this.lastPixel = pixel;
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@@ -215,7 +215,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* optional onDrag method.
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* optional onDrag method.
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*
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*
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* Parameters:
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* Parameters:
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* pixel - {OpenLayers.Pixel} Location of the mouse event.
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* pixel - {<OpenLayers.Pixel>} Location of the mouse event.
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*/
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*/
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moveFeature: function(pixel) {
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moveFeature: function(pixel) {
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var res = this.map.getResolution();
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var res = this.map.getResolution();
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@@ -232,7 +232,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* optional onComplete method.
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* optional onComplete method.
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*
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*
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* Parameters:
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* Parameters:
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* pixel - {OpenLayers.Pixel} Location of the mouse event.
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* pixel - {<OpenLayers.Pixel>} Location of the mouse event.
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*/
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*/
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upFeature: function(pixel) {
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upFeature: function(pixel) {
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if(!this.over) {
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if(!this.over) {
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@@ -248,7 +248,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* Called when the drag handler is done dragging.
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* Called when the drag handler is done dragging.
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*
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*
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* Parameters:
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* Parameters:
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* pixel - {OpenLayers.Pixel} The last event pixel location. If this event
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* pixel - {<OpenLayers.Pixel>} The last event pixel location. If this event
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* came from a mouseout, this may not be in the map viewport.
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* came from a mouseout, this may not be in the map viewport.
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*/
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*/
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doneDragging: function(pixel) {
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doneDragging: function(pixel) {
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@@ -260,7 +260,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* Called when the feature handler detects a mouse-out on a feature.
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* Called when the feature handler detects a mouse-out on a feature.
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*
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*
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* Parameters:
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* Parameters:
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* feature - {OpenLayers.Feature.Vector} The feature that the mouse left.
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* feature - {<OpenLayers.Feature.Vector>} The feature that the mouse left.
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*/
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*/
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outFeature: function(feature) {
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outFeature: function(feature) {
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if(!this.dragHandler.dragging) {
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if(!this.dragHandler.dragging) {
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@@ -290,7 +290,7 @@ OpenLayers.Control.DragFeature = OpenLayers.Class(OpenLayers.Control, {
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* Set the map property for the control and all handlers.
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* Set the map property for the control and all handlers.
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*
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*
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* Parameters:
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* Parameters:
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* map - {OpenLayers.Map} The control's map.
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* map - {<OpenLayers.Map>} The control's map.
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*/
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*/
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setMap: function(map) {
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setMap: function(map) {
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this.dragHandler.setMap(map);
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this.dragHandler.setMap(map);
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@@ -30,7 +30,7 @@ OpenLayers.Control.ModifyFeature = OpenLayers.Class(OpenLayers.Control, {
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/**
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/**
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* Property: layer
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* Property: layer
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* {OpenLayers.Layer.Vector}
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* {<OpenLayers.Layer.Vector>}
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*/
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*/
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layer: null,
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layer: null,
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@@ -116,7 +116,7 @@ OpenLayers.Control.ModifyFeature = OpenLayers.Class(OpenLayers.Control, {
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* Create a new modify feature control.
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* Create a new modify feature control.
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*
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*
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* Parameters:
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* Parameters:
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* layer - {OpenLayers.Layer.Vector} Layer that contains features that
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* layer - {<OpenLayers.Layer.Vector>} Layer that contains features that
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* will be modified.
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* will be modified.
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* options - {Object} Optional object whose properties will be set on the
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* options - {Object} Optional object whose properties will be set on the
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* control.
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* control.
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@@ -450,7 +450,7 @@ OpenLayers.Control.ModifyFeature = OpenLayers.Class(OpenLayers.Control, {
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* Set the map property for the control and all handlers.
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* Set the map property for the control and all handlers.
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*
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*
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* Parameters:
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* Parameters:
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* map - {OpenLayers.Map} The control's map.
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* map - {<OpenLayers.Map>} The control's map.
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*/
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*/
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setMap: function(map) {
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setMap: function(map) {
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this.selectControl.setMap(map);
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this.selectControl.setMap(map);
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@@ -53,7 +53,7 @@ OpenLayers.Control.OverviewMap = OpenLayers.Class(OpenLayers.Control, {
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/**
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/**
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* APIProperty: minRatio
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* APIProperty: minRatio
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* {Numver} The ratio of the overview map resolution to the main map
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* {Float} The ratio of the overview map resolution to the main map
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* resolution at which to zoom farther out on the overview map.
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* resolution at which to zoom farther out on the overview map.
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*/
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*/
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minRatio: 8,
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minRatio: 8,
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@@ -284,7 +284,7 @@ OpenLayers.Handler.RegularPolygon = OpenLayers.Class(OpenLayers.Handler.Drag, {
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* Calculate the angle based on settings.
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* Calculate the angle based on settings.
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*
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*
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* Parameters:
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* Parameters:
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* point - {OpenLayers.Geometry.Point}
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* point - {<OpenLayers.Geometry.Point>}
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* evt - {Event}
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* evt - {Event}
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*/
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*/
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calculateAngle: function(point, evt) {
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calculateAngle: function(point, evt) {
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