Add new className property to ol/layer/Base
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@@ -10,6 +10,7 @@ import {assign} from '../obj.js';
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/**
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* @typedef {Object} Options
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* @property {string} [className='ol-layer'] A CSS class name to set to the layer element.
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* @property {number} [opacity=1] Opacity (0, 1).
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* @property {boolean} [visible=true] Visibility.
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* @property {import("../extent.js").Extent} [extent] The bounding extent for layer rendering. The layer will not be
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@@ -57,6 +58,13 @@ class BaseLayer extends BaseObject {
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properties[LayerProperty.MIN_RESOLUTION] =
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options.minResolution !== undefined ? options.minResolution : 0;
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/**
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* @type {string}
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* @private
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*/
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this.className_ = properties.className !== undefined ? options.className : 'ol-layer';
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delete properties.className;
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this.setProperties(properties);
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/**
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@@ -67,6 +75,13 @@ class BaseLayer extends BaseObject {
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}
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/**
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* @return {string} CSS class name.
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*/
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getClassName() {
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return this.className_;
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}
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/**
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* @return {import("./Layer.js").State} Layer state.
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*/
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@@ -44,7 +44,10 @@ class IntermediateCanvasRenderer extends CanvasLayerRenderer {
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* @type {CanvasRenderingContext2D}
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*/
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this.layerContext = createCanvasContext2D();
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this.layerContext.canvas.style.position = 'absolute';
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const canvas = this.layerContext.canvas;
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canvas.style.position = 'absolute';
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canvas.className = this.getLayer().getClassName();
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}
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/**
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@@ -83,6 +83,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const canvas = this.context.canvas;
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canvas.style.position = 'absolute';
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canvas.className = this.getLayer().getClassName();
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listen(labelCache, EventType.CLEAR, this.handleFontsChanged_, this);
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}
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