adding a feature.modified property, making the ModifyFeature control set it and the WFST format check for it so only modified attributes and a modified geometry need to be included in an Update transaction. r=bartvde (closes #3400)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@12149 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
ahocevar
2011-07-04 08:37:55 +00:00
parent 3f2bd6ddc2
commit 2293987d57
5 changed files with 140 additions and 6 deletions
+36
View File
@@ -81,6 +81,42 @@ OpenLayers.Feature.Vector = OpenLayers.Class(OpenLayers.Feature, {
* {String} rendering intent currently being used
*/
renderIntent: "default",
/**
* APIProperty: modified
* {Object} An object with the originals of the geometry and attributes of
* the feature, if they were changed. Currently this property is only read
* by <OpenLayers.Format.WFST.v1>, and written by
* <OpenLayers.Control.ModifyFeature>, which sets the geometry property.
* Applications can set the originals of modified attributes in the
* attributes property. Note that applications have to check if this
* object and the attributes property is already created before using it.
* After a change made with ModifyFeature, this object could look like
*
* (code)
* {
* geometry: >Object
* }
* (end)
*
* When an application has made changes to feature attributes, it could
* have set the attributes to something like this:
*
* (code)
* {
* attributes: {
* myAttribute: "original"
* }
* }
* (end)
*
* Note that <OpenLayers.Format.WFST.v1> only checks for truthy values in
* *modified.geometry* and the attribute names in *modified.attributes*,
* but it is recommended to set the original values (and not just true) as
* attribute value, so applications could use this information to undo
* changes.
*/
modified: null,
/**
* Constructor: OpenLayers.Feature.Vector