Optimize hit detection by rendering features in a limited extent

This commit is contained in:
Tim Schaub
2014-12-20 12:49:17 -07:00
parent 3be6a84de6
commit 1ee03625e9
3 changed files with 39 additions and 12 deletions

View File

@@ -207,7 +207,7 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
var replayGroup =
new ol.render.canvas.ReplayGroup(
ol.renderer.vector.getTolerance(resolution, pixelRatio), extent,
resolution);
resolution, vectorLayer.getRenderBuffer());
vectorSource.loadFeatures(extent, resolution, projection);
var renderFeature =
/**