Remove unused WebGL related code

This commit is contained in:
Éric Lemoine
2014-11-21 10:21:40 +01:00
parent a665b76f8f
commit 1e12e7ca90
5 changed files with 14 additions and 1418 deletions

View File

@@ -1,10 +1,8 @@
goog.provide('ol.structs.Buffer');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.webgl');
goog.require('ol');
goog.require('ol.structs.IntegerSet');
/**
@@ -21,11 +19,10 @@ ol.structs.BufferUsage = {
/**
* @constructor
* @param {Array.<number>=} opt_arr Array.
* @param {number=} opt_used Used.
* @param {number=} opt_usage Usage.
* @struct
*/
ol.structs.Buffer = function(opt_arr, opt_used, opt_usage) {
ol.structs.Buffer = function(opt_arr, opt_usage) {
/**
* @private
@@ -33,43 +30,6 @@ ol.structs.Buffer = function(opt_arr, opt_used, opt_usage) {
*/
this.arr_ = goog.isDef(opt_arr) ? opt_arr : [];
/**
* @private
* @type {Array.<ol.structs.IntegerSet>}
*/
this.dirtySets_ = [];
/**
* @private
* @type {ol.structs.IntegerSet}
*/
this.freeSet_ = new ol.structs.IntegerSet();
var used = goog.isDef(opt_used) ? opt_used : this.arr_.length;
if (used < this.arr_.length) {
this.freeSet_.addRange(used, this.arr_.length);
}
if (ol.BUFFER_REPLACE_UNUSED_ENTRIES_WITH_NANS) {
var arr = this.arr_;
var n = arr.length;
var i;
for (i = used; i < n; ++i) {
arr[i] = NaN;
}
}
/**
* @private
* @type {?Float32Array}
*/
this.split32_ = null;
/**
* @private
* @type {ol.structs.IntegerSet}
*/
this.split32DirtySet_ = null;
/**
* @private
* @type {number}
@@ -80,56 +40,6 @@ ol.structs.Buffer = function(opt_arr, opt_used, opt_usage) {
};
/**
* @param {number} size Size.
* @return {number} Offset.
*/
ol.structs.Buffer.prototype.allocate = function(size) {
goog.asserts.assert(size > 0);
var offset = this.freeSet_.findRange(size);
goog.asserts.assert(offset != -1); // FIXME
this.freeSet_.removeRange(offset, offset + size);
return offset;
};
/**
* @param {Array.<number>} values Values.
* @return {number} Offset.
*/
ol.structs.Buffer.prototype.add = function(values) {
var size = values.length;
var offset = this.allocate(size);
var i;
for (i = 0; i < size; ++i) {
this.arr_[offset + i] = values[i];
}
this.markDirty(size, offset);
return offset;
};
/**
* @param {ol.structs.IntegerSet} dirtySet Dirty set.
*/
ol.structs.Buffer.prototype.addDirtySet = function(dirtySet) {
goog.asserts.assert(!goog.array.contains(this.dirtySets_, dirtySet));
this.dirtySets_.push(dirtySet);
};
/**
* @param {function(this: T, number, number)} f Callback.
* @param {T=} opt_this The object to use as `this` in `f`.
* @template T
*/
ol.structs.Buffer.prototype.forEachRange = function(f, opt_this) {
if (this.arr_.length !== 0) {
this.freeSet_.forEachRangeInverted(0, this.arr_.length, f, opt_this);
}
};
/**
* @return {Array.<number>} Array.
*/
@@ -138,120 +48,9 @@ ol.structs.Buffer.prototype.getArray = function() {
};
/**
* @return {number} Count.
*/
ol.structs.Buffer.prototype.getCount = function() {
return this.arr_.length - this.freeSet_.getSize();
};
/**
* @return {ol.structs.IntegerSet} Free set.
*/
ol.structs.Buffer.prototype.getFreeSet = function() {
return this.freeSet_;
};
/**
* Returns a Float32Array twice the length of the buffer containing each value
* split into two 32-bit floating point values that, when added together,
* approximate the original value. Even indicies contain the high bits, odd
* indicies contain the low bits.
* @see http://blogs.agi.com/insight3d/index.php/2008/09/03/precisions-precisions/
* @return {Float32Array} Split.
*/
ol.structs.Buffer.prototype.getSplit32 = function() {
var arr = this.arr_;
var n = arr.length;
if (goog.isNull(this.split32DirtySet_)) {
this.split32DirtySet_ = new ol.structs.IntegerSet([0, n]);
this.addDirtySet(this.split32DirtySet_);
}
if (goog.isNull(this.split32_)) {
this.split32_ = new Float32Array(2 * n);
}
var split32 = this.split32_;
this.split32DirtySet_.forEachRange(function(start, stop) {
var doubleHigh, i, j, value;
for (i = start, j = 2 * start; i < stop; ++i, j += 2) {
value = arr[i];
if (value < 0) {
doubleHigh = 65536 * Math.floor(-value / 65536);
split32[j] = -doubleHigh;
split32[j + 1] = value + doubleHigh;
} else {
doubleHigh = 65536 * Math.floor(value / 65536);
split32[j] = doubleHigh;
split32[j + 1] = value - doubleHigh;
}
}
});
this.split32DirtySet_.clear();
return this.split32_;
};
/**
* @return {number} Usage.
*/
ol.structs.Buffer.prototype.getUsage = function() {
return this.usage_;
};
/**
* @param {number} size Size.
* @param {number} offset Offset.
*/
ol.structs.Buffer.prototype.markDirty = function(size, offset) {
var i, ii;
for (i = 0, ii = this.dirtySets_.length; i < ii; ++i) {
this.dirtySets_[i].addRange(offset, offset + size);
}
};
/**
* @param {number} size Size.
* @param {number} offset Offset.
*/
ol.structs.Buffer.prototype.remove = function(size, offset) {
var i, ii;
this.freeSet_.addRange(offset, offset + size);
for (i = 0, ii = this.dirtySets_.length; i < ii; ++i) {
this.dirtySets_[i].removeRange(offset, offset + size);
}
if (ol.BUFFER_REPLACE_UNUSED_ENTRIES_WITH_NANS) {
var arr = this.arr_;
for (i = 0; i < size; ++i) {
arr[offset + i] = NaN;
}
}
};
/**
* @param {ol.structs.IntegerSet} dirtySet Dirty set.
*/
ol.structs.Buffer.prototype.removeDirtySet = function(dirtySet) {
var removed = goog.array.remove(this.dirtySets_, dirtySet);
goog.asserts.assert(removed);
};
/**
* @param {Array.<number>} values Values.
* @param {number} offset Offset.
*/
ol.structs.Buffer.prototype.set = function(values, offset) {
var arr = this.arr_;
var n = values.length;
goog.asserts.assert(0 <= offset && offset + n <= arr.length);
var i;
for (i = 0; i < n; ++i) {
arr[offset + i] = values[i];
}
this.markDirty(n, offset);
};