Use opt_this instead of opt_obj in ol.renderer.Layer

This commit is contained in:
Tom Payne
2014-01-15 15:00:34 +01:00
parent 010f643f8f
commit 1df516e14d
5 changed files with 12 additions and 12 deletions

View File

@@ -76,7 +76,7 @@ ol.renderer.webgl.ImageLayer.prototype.createTexture_ = function(image) {
* @inheritDoc
*/
ol.renderer.webgl.ImageLayer.prototype.forEachFeatureAtPixel =
function(coordinate, frameState, callback, opt_obj) {
function(coordinate, frameState, callback, opt_this) {
var layer = this.getLayer();
var source = layer.getSource();
goog.asserts.assertInstanceof(source, ol.source.Image);
@@ -89,7 +89,7 @@ ol.renderer.webgl.ImageLayer.prototype.forEachFeatureAtPixel =
* @return {?} Callback result.
*/
function(feature) {
return callback.call(opt_obj, feature, this);
return callback.call(opt_this, feature, this);
});
};