Use opt_this instead of opt_obj in ol.renderer.Layer
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@@ -45,7 +45,7 @@ goog.inherits(ol.renderer.canvas.ImageLayer, ol.renderer.canvas.Layer);
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* @inheritDoc
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*/
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ol.renderer.canvas.ImageLayer.prototype.forEachFeatureAtPixel =
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function(coordinate, frameState, callback, opt_obj) {
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function(coordinate, frameState, callback, opt_this) {
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var layer = this.getLayer();
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var source = layer.getSource();
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goog.asserts.assertInstanceof(source, ol.source.Image);
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@@ -58,7 +58,7 @@ ol.renderer.canvas.ImageLayer.prototype.forEachFeatureAtPixel =
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* @return {?} Callback result.
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*/
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function(feature) {
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return callback.call(opt_obj, feature, this);
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return callback.call(opt_this, feature, this);
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});
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};
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@@ -89,7 +89,7 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame =
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* @inheritDoc
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*/
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ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtPixel =
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function(coordinate, frameState, callback, opt_obj) {
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function(coordinate, frameState, callback, opt_this) {
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if (goog.isNull(this.replayGroup_)) {
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return undefined;
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} else {
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@@ -109,7 +109,7 @@ ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtPixel =
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function(geometry, data) {
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var feature = /** @type {ol.Feature} */ (data);
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goog.asserts.assert(goog.isDef(feature));
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return callback.call(opt_obj, feature, layer);
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return callback.call(opt_this, feature, layer);
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});
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}
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};
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