Tile renderers needn't listen for tile change
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@@ -167,8 +167,6 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
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this.updateWantedTiles(frameState.wantedTiles, tileSource, tileCoord);
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tileCenter = tileGrid.getTileCoordCenter(tileCoord);
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frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
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} else if (tileState == ol.TileState.LOADING) {
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this.listenToTileChange(tile);
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} else if (tileState == ol.TileState.LOADED ||
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tileState == ol.TileState.EMPTY) {
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tilesToDrawByZ[z][tileCoord.toString()] = tile;
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