Use the default fill and stroke color
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@@ -37,93 +37,115 @@ describe('ol.rendering.style.RegularShape', function() {
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return map;
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}
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function createFeatures(stroke, fill) {
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var feature;
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feature = new ol.Feature({
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geometry: new ol.geom.Point([-15, 15])
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});
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// square
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 4,
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radius: 10,
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angle: Math.PI / 4
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})
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}));
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vectorSource.addFeature(feature);
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feature = new ol.Feature({
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geometry: new ol.geom.Point([8, 15])
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});
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// triangle
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 3,
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radius: 10,
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rotation: Math.PI / 4,
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angle: 0
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})
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}));
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vectorSource.addFeature(feature);
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feature = new ol.Feature({
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geometry: new ol.geom.Point([-10, -8])
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});
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// star
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 5,
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radius: 10,
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radius2: 4,
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angle: 0
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})
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}));
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vectorSource.addFeature(feature);
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feature = new ol.Feature({
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geometry: new ol.geom.Point([12, -8])
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});
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// cross
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 4,
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radius: 10,
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radius2: 0,
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angle: 0
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})
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}));
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vectorSource.addFeature(feature);
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}
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describe('#render', function() {
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var stroke = new ol.style.Stroke({width: 2});
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var fill = new ol.style.Fill({color: 'red'});
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afterEach(function() {
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disposeMap(map);
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});
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function createFeatures() {
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var stroke = new ol.style.Stroke({color: 'black', width: 2});
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var fill = new ol.style.Fill({color: 'red'});
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var feature;
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feature = new ol.Feature({
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geometry: new ol.geom.Point([-15, 15])
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});
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// square
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 4,
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radius: 10,
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angle: Math.PI / 4
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})
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}));
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vectorSource.addFeature(feature);
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feature = new ol.Feature({
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geometry: new ol.geom.Point([8, 15])
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});
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// triangle
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 3,
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radius: 10,
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rotation: Math.PI / 4,
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angle: 0
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})
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}));
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vectorSource.addFeature(feature);
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feature = new ol.Feature({
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geometry: new ol.geom.Point([-10, -8])
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});
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// star
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 5,
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radius: 10,
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radius2: 4,
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angle: 0
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})
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}));
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vectorSource.addFeature(feature);
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feature = new ol.Feature({
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geometry: new ol.geom.Point([12, -8])
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});
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// cross
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feature.setStyle(new ol.style.Style({
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image: new ol.style.RegularShape({
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fill: fill,
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stroke: stroke,
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points: 4,
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radius: 10,
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radius2: 0,
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angle: 0
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})
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}));
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vectorSource.addFeature(feature);
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}
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it('tests the canvas renderer', function(done) {
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map = createMap('canvas');
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createFeatures();
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expectResemble(map, 'spec/ol/style/expected/regularshape-canvas.png',
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9.4, done);
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createFeatures(stroke, fill);
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expectResemble(map, 'spec/ol/style/expected/regularshape-canvas.png', 9.4, done);
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});
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it('tests the WebGL renderer', function(done) {
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assertWebGL();
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map = createMap('webgl');
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createFeatures();
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expectResemble(map, 'spec/ol/style/expected/regularshape-webgl.png',
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8.2, done);
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createFeatures(stroke, fill);
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expectResemble(map, 'spec/ol/style/expected/regularshape-webgl.png', 8.2, done);
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});
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});
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describe('uses the default fill and stroke color', function() {
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var stroke = new ol.style.Stroke();
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var fill = new ol.style.Fill();
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afterEach(function() {
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disposeMap(map);
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});
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it('tests the canvas renderer', function(done) {
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map = createMap('canvas');
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createFeatures(stroke, fill);
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expectResemble(map, 'spec/ol/style/expected/regularshape-canvas-default-style.png', 3.0, done);
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});
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it('tests the WebGL renderer', function(done) {
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assertWebGL();
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map = createMap('webgl');
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createFeatures(stroke, fill);
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expectResemble(map, 'spec/ol/style/expected/regularshape-webgl-default-style.png', 3.0, done);
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});
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});
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});
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