Throw when calling abstract methods; fix abstract return types
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@@ -1,6 +1,8 @@
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/**
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* @module ol/render/ReplayGroup
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*/
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import {abstract} from '../util.js';
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/**
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* Base class for replay groups.
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*/
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@@ -11,20 +13,26 @@ class ReplayGroup {
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* @param {import("./ReplayType.js").default} replayType Replay type.
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* @return {import("./VectorContext.js").default} Replay.
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*/
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getReplay(zIndex, replayType) {}
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getReplay(zIndex, replayType) {
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return abstract();
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}
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/**
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* @abstract
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* @return {boolean} Is empty.
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*/
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isEmpty() {}
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isEmpty() {
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return abstract();
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}
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/**
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* @abstract
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* @param {boolean} group Group with previous replay
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* @return {Array<*>} The resulting instruction group
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*/
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addDeclutter(group) {}
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addDeclutter(group) {
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return abstract();
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}
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}
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export default ReplayGroup;
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@@ -1,7 +1,7 @@
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/**
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* @module ol/render/webgl/Replay
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*/
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import {abstract} from '../../util.js';
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import {getCenter} from '../../extent.js';
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import VectorContext from '../VectorContext.js';
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import {
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@@ -122,13 +122,17 @@ class WebGLReplay extends VectorContext {
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* @param {import("../../webgl/Context.js").default} context WebGL context.
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* @return {function()} Delete resources function.
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*/
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getDeleteResourcesFunction(context) {}
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getDeleteResourcesFunction(context) {
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return abstract();
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}
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/**
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* @abstract
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* @param {import("../../webgl/Context.js").default} context Context.
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*/
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finish(context) {}
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finish(context) {
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abstract();
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}
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/**
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* @abstract
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@@ -142,7 +146,9 @@ class WebGLReplay extends VectorContext {
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import("./polygonreplay/defaultshader/Locations.js").default|
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import("./texturereplay/defaultshader/Locations.js").default} Locations.
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*/
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setUpProgram(gl, context, size, pixelRatio) {}
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setUpProgram(gl, context, size, pixelRatio) {
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return abstract();
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}
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/**
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* @abstract
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@@ -153,7 +159,9 @@ class WebGLReplay extends VectorContext {
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import("./polygonreplay/defaultshader/Locations.js").default|
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import("./texturereplay/defaultshader/Locations.js").default} locations Locations.
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*/
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shutDownProgram(gl, locations) {}
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shutDownProgram(gl, locations) {
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abstract();
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}
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/**
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* @abstract
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@@ -163,7 +171,9 @@ class WebGLReplay extends VectorContext {
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* @param {Object<string, boolean>} skippedFeaturesHash Ids of features to skip.
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* @param {boolean} hitDetection Hit detection mode.
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*/
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drawReplay(gl, context, skippedFeaturesHash, hitDetection) {}
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drawReplay(gl, context, skippedFeaturesHash, hitDetection) {
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abstract();
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}
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/**
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* @abstract
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@@ -176,7 +186,9 @@ class WebGLReplay extends VectorContext {
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* @return {T|undefined} Callback result.
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* @template T
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*/
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drawHitDetectionReplayOneByOne(gl, context, skippedFeaturesHash, featureCallback, opt_hitExtent) {}
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drawHitDetectionReplayOneByOne(gl, context, skippedFeaturesHash, featureCallback, opt_hitExtent) {
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return abstract();
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}
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/**
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* @protected
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@@ -1,7 +1,7 @@
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/**
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* @module ol/render/webgl/TextureReplay
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*/
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import {getUid} from '../../util.js';
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import {abstract, getUid} from '../../util.js';
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import {intersects} from '../../extent.js';
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import {isEmpty} from '../../obj.js';
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import {fragment, vertex} from '../webgl/texturereplay/defaultshader.js';
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@@ -460,16 +460,20 @@ class WebGLTextureReplay extends WebGLReplay {
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* @abstract
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* @protected
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* @param {boolean=} opt_all Return hit detection textures with regular ones.
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* @returns {Array<WebGLTexture>} Textures.
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* @return {Array<WebGLTexture>} Textures.
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*/
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getTextures(opt_all) {}
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getTextures(opt_all) {
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return abstract();
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}
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/**
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* @abstract
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* @protected
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* @returns {Array<WebGLTexture>} Textures.
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* @return {Array<WebGLTexture>} Textures.
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*/
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getHitDetectionTextures() {}
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getHitDetectionTextures() {
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return abstract();
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}
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}
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