Imports cased like the filename
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250
src/ol/VectorTile.js
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250
src/ol/VectorTile.js
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goog.provide('ol.VectorTile');
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goog.require('ol');
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goog.require('ol.Tile');
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goog.require('ol.TileState');
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/**
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* @constructor
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* @extends {ol.Tile}
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* @param {ol.TileCoord} tileCoord Tile coordinate.
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* @param {ol.TileState} state State.
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* @param {string} src Data source url.
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* @param {ol.format.Feature} format Feature format.
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* @param {ol.TileLoadFunctionType} tileLoadFunction Tile load function.
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* @param {olx.TileOptions=} opt_options Tile options.
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*/
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ol.VectorTile = function(tileCoord, state, src, format, tileLoadFunction, opt_options) {
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ol.Tile.call(this, tileCoord, state, opt_options);
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/**
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* @type {number}
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*/
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this.consumers = 0;
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/**
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* @private
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* @type {ol.Extent}
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*/
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this.extent_ = null;
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/**
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* @private
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* @type {ol.format.Feature}
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*/
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this.format_ = format;
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/**
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* @private
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* @type {Array.<ol.Feature>}
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*/
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this.features_ = null;
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/**
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* @private
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* @type {ol.FeatureLoader}
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*/
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this.loader_;
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/**
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* Data projection
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* @private
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* @type {ol.proj.Projection}
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*/
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this.projection_;
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/**
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* @private
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* @type {Object.<string, ol.render.ReplayGroup>}
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*/
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this.replayGroups_ = {};
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/**
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* @private
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* @type {ol.TileLoadFunctionType}
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*/
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this.tileLoadFunction_ = tileLoadFunction;
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/**
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* @private
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* @type {string}
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*/
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this.url_ = src;
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};
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ol.inherits(ol.VectorTile, ol.Tile);
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/**
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* @inheritDoc
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*/
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ol.VectorTile.prototype.disposeInternal = function() {
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this.features_ = null;
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this.replayGroups_ = {};
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this.state = ol.TileState.ABORT;
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this.changed();
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ol.Tile.prototype.disposeInternal.call(this);
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};
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/**
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* Gets the extent of the vector tile.
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* @return {ol.Extent} The extent.
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* @api
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*/
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ol.VectorTile.prototype.getExtent = function() {
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return this.extent_ || ol.VectorTile.DEFAULT_EXTENT;
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};
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/**
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* Get the feature format assigned for reading this tile's features.
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* @return {ol.format.Feature} Feature format.
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* @api
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*/
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ol.VectorTile.prototype.getFormat = function() {
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return this.format_;
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};
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/**
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* Get the features for this tile. Geometries will be in the projection returned
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* by {@link ol.VectorTile#getProjection}.
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* @return {Array.<ol.Feature|ol.render.Feature>} Features.
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* @api
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*/
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ol.VectorTile.prototype.getFeatures = function() {
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return this.features_;
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};
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/**
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* @inheritDoc
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*/
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ol.VectorTile.prototype.getKey = function() {
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return this.url_;
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};
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/**
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* Get the feature projection of features returned by
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* {@link ol.VectorTile#getFeatures}.
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* @return {ol.proj.Projection} Feature projection.
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* @api
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*/
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ol.VectorTile.prototype.getProjection = function() {
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return this.projection_;
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};
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/**
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* @param {ol.layer.Layer} layer Layer.
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* @param {string} key Key.
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* @return {ol.render.ReplayGroup} Replay group.
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*/
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ol.VectorTile.prototype.getReplayGroup = function(layer, key) {
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return this.replayGroups_[ol.getUid(layer) + ',' + key];
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};
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/**
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* @inheritDoc
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*/
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ol.VectorTile.prototype.load = function() {
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if (this.state == ol.TileState.IDLE) {
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this.setState(ol.TileState.LOADING);
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this.tileLoadFunction_(this, this.url_);
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this.loader_(null, NaN, null);
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}
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};
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/**
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* Handler for successful tile load.
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* @param {Array.<ol.Feature>} features The loaded features.
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* @param {ol.proj.Projection} dataProjection Data projection.
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* @param {ol.Extent} extent Extent.
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*/
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ol.VectorTile.prototype.onLoad = function(features, dataProjection, extent) {
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this.setProjection(dataProjection);
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this.setFeatures(features);
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this.setExtent(extent);
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};
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/**
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* Handler for tile load errors.
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*/
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ol.VectorTile.prototype.onError = function() {
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this.setState(ol.TileState.ERROR);
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};
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/**
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* Function for use in an {@link ol.source.VectorTile}'s `tileLoadFunction`.
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* Sets the extent of the vector tile. This is only required for tiles in
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* projections with `tile-pixels` as units. The extent should be set to
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* `[0, 0, tilePixelSize, tilePixelSize]`, where `tilePixelSize` is calculated
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* by multiplying the tile size with the tile pixel ratio. For sources using
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* {@link ol.format.MVT} as feature format, the
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* {@link ol.format.MVT#getLastExtent} method will return the correct extent.
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* The default is `[0, 0, 4096, 4096]`.
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* @param {ol.Extent} extent The extent.
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* @api
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*/
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ol.VectorTile.prototype.setExtent = function(extent) {
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this.extent_ = extent;
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};
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/**
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* Function for use in an {@link ol.source.VectorTile}'s `tileLoadFunction`.
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* Sets the features for the tile.
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* @param {Array.<ol.Feature>} features Features.
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* @api
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*/
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ol.VectorTile.prototype.setFeatures = function(features) {
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this.features_ = features;
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this.setState(ol.TileState.LOADED);
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};
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/**
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* Function for use in an {@link ol.source.VectorTile}'s `tileLoadFunction`.
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* Sets the projection of the features that were added with
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* {@link ol.VectorTile#setFeatures}.
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* @param {ol.proj.Projection} projection Feature projection.
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* @api
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*/
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ol.VectorTile.prototype.setProjection = function(projection) {
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this.projection_ = projection;
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};
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/**
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* @param {ol.layer.Layer} layer Layer.
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* @param {string} key Key.
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* @param {ol.render.ReplayGroup} replayGroup Replay group.
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*/
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ol.VectorTile.prototype.setReplayGroup = function(layer, key, replayGroup) {
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this.replayGroups_[ol.getUid(layer) + ',' + key] = replayGroup;
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};
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/**
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* Set the feature loader for reading this tile's features.
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* @param {ol.FeatureLoader} loader Feature loader.
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* @api
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*/
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ol.VectorTile.prototype.setLoader = function(loader) {
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this.loader_ = loader;
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};
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/**
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* @const
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* @type {ol.Extent}
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*/
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ol.VectorTile.DEFAULT_EXTENT = [0, 0, 4096, 4096];
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