change option name to imageSmoothing
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@@ -10,6 +10,7 @@ import EventType from '../events/EventType.js';
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import {equivalent, get as getProjection} from '../proj.js';
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import ReprojTile from '../reproj/Tile.js';
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import UrlTile from './UrlTile.js';
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import {IMAGE_SMOOTHING_DISABLED} from './common.js';
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import {getKey, getKeyZXY} from '../tilecoord.js';
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import {getForProjection as getTileGridForProjection} from '../tilegrid.js';
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@@ -21,12 +22,11 @@ import {getForProjection as getTileGridForProjection} from '../tilegrid.js';
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {boolean} [imageSmoothing=true] Enable image smoothing.
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* @property {boolean} [opaque=true] Whether the layer is opaque.
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* @property {import("../proj.js").ProjectionLike} [projection] Projection. Default is the view projection.
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* @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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* Higher values can increase reprojection performance, but decrease precision.
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* @property {object} [reprojectionContextOptions] Optional properties to set on the canvas context used
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* for reprojection. For example specify `{imageSmoothingEnabled: false}` to disable image smoothing.
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* @property {import("./State.js").default} [state] Source state.
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* @property {typeof import("../ImageTile.js").default} [tileClass] Class used to instantiate image tiles.
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* Default is {@link module:ol/ImageTile~ImageTile}.
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@@ -129,7 +129,8 @@ class TileImage extends UrlTile {
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* @private
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* @type {object|undefined}
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*/
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this.reprojectionContextOptions_ = options.reprojectionContextOptions;
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this.contextOptions_ = options.imageSmoothing === false ?
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IMAGE_SMOOTHING_DISABLED : undefined;
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/**
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* @private
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@@ -304,7 +305,7 @@ class TileImage extends UrlTile {
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function(z, x, y, pixelRatio) {
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return this.getTileInternal(z, x, y, pixelRatio, sourceProjection);
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}.bind(this), this.reprojectionErrorThreshold_,
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this.renderReprojectionEdges_, this.reprojectionContextOptions_);
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this.renderReprojectionEdges_, this.contextOptions_);
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newTile.key = key;
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if (tile) {
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