Fix handling of VectorTile renderBuffer
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@@ -282,17 +282,18 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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sourceTileCoord
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);
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const sharedExtent = getIntersection(tileExtent, sourceTileExtent);
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const builderExtent = buffer(
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sharedExtent,
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layer.getRenderBuffer() * resolution,
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this.tmpExtent
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);
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const bufferedExtent = equals(sourceTileExtent, sharedExtent)
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? null
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: buffer(
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sharedExtent,
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layer.getRenderBuffer() * resolution,
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this.tmpExtent
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);
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: builderExtent;
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builderState.dirty = false;
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const builderGroup = new CanvasBuilderGroup(
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0,
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sharedExtent,
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builderExtent,
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resolution,
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pixelRatio
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);
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