Fix handling of VectorTile renderBuffer
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@@ -110,9 +110,8 @@ class Executor {
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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* @param {import("../canvas.js").SerializableInstructions} instructions The serializable instructions
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* @param {import("../../size.js").Size} renderBuffer Render buffer (width/height) in pixels.
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*/
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constructor(resolution, pixelRatio, overlaps, instructions, renderBuffer) {
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constructor(resolution, pixelRatio, overlaps, instructions) {
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/**
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* @protected
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* @type {boolean}
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@@ -156,12 +155,6 @@ class Executor {
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*/
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this.coordinateCache_ = {};
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/**
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* @private
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* @type {import("../../size.js").Size}
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*/
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this.renderBuffer_ = renderBuffer;
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/**
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* @private
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* @type {!import("../../transform.js").Transform}
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