re-enable image smoothing after rendering
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@@ -4,7 +4,7 @@
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import CanvasLayerRenderer from './Layer.js';
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import TileRange from '../../TileRange.js';
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import TileState from '../../TileState.js';
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import {IMAGE_SMOOTHING_DISABLED} from './common.js';
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import {IMAGE_SMOOTHING_DISABLED, IMAGE_SMOOTHING_ENABLED} from './common.js';
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import {
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apply as applyTransform,
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compose as composeTransform,
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@@ -457,6 +457,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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if (layerState.extent) {
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context.restore();
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}
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assign(context, IMAGE_SMOOTHING_ENABLED);
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if (canvasTransform !== canvas.style.transform) {
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canvas.style.transform = canvasTransform;
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