add an ol.TileCache and use it in ol.TileLayer
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@@ -88,6 +88,13 @@ ol.Tile.prototype.handleImageError = function(evt) {
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this.events_.triggerEvent('error');
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};
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/**
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*
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*/
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ol.Tile.prototype.destroy = function() {
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this.events_.triggerEvent('destroy');
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};
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/**
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* Create an image node. This is done by cloning
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* the same image element.
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