Discard unwanted tiles from tile queue

This commit is contained in:
Tom Payne
2013-01-18 16:36:26 +01:00
parent 111b4585a8
commit 1c524caae6
8 changed files with 63 additions and 23 deletions

View File

@@ -1,4 +1,6 @@
// FIXME add view3DState
// FIXME rename tileUsage to usedTiles
// FIXME factor out common code between tileUsage and wantedTiles
goog.provide('ol.FrameState');
goog.provide('ol.PostRenderFunction');
@@ -29,7 +31,8 @@ goog.require('ol.layer.LayerState');
* tileUsage: Object.<string, Object.<string, ol.TileRange>>,
* time: number,
* view2DState: ol.View2DState,
* viewHints: Array.<number>}}
* viewHints: Array.<number>,
* wantedTiles: Object.<string, Object.<string, ol.TileRange>>}}
*/
ol.FrameState;

View File

@@ -453,19 +453,24 @@ ol.Map.prototype.getOverlayContainer = function() {
/**
* @param {ol.Tile} tile Tile.
* @param {string} tileSourceKey Tile source key.
* @param {ol.Coordinate} tileCenter Tile center.
* @param {number} tileResolution Tile resolution.
* @return {number|undefined} Tile priority.
*/
ol.Map.prototype.getTilePriority = function(tile, tileCenter, tileResolution) {
if (goog.isNull(this.frameState_)) {
ol.Map.prototype.getTilePriority = function(tile, tileSourceKey, tileCenter) {
var frameState = this.frameState_;
if (goog.isNull(frameState) || !(tileSourceKey in frameState.wantedTiles)) {
return undefined;
} else {
var center = this.frameState_.view2DState.center;
var deltaX = tileCenter.x - center.x;
var deltaY = tileCenter.y - center.y;
return Math.sqrt(deltaX * deltaX + deltaY * deltaY) / tileResolution;
}
var zKey = tile.tileCoord.z.toString();
if (!(zKey in frameState.wantedTiles[tileSourceKey]) ||
!frameState.wantedTiles[tileSourceKey][zKey].contains(tile.tileCoord)) {
return undefined;
}
var center = frameState.view2DState.center;
var deltaX = tileCenter.x - center.x;
var deltaY = tileCenter.y - center.y;
return deltaX * deltaX + deltaY * deltaY;
};
@@ -630,7 +635,8 @@ ol.Map.prototype.renderFrame_ = function(time) {
tileUsage: {},
time: time,
view2DState: view2DState,
viewHints: viewHints
viewHints: viewHints,
wantedTiles: {}
};
}

View File

@@ -87,6 +87,7 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
var tileLayer = this.getTileLayer();
var tileSource = tileLayer.getTileSource();
var tileSourceKey = goog.getUid(tileSource).toString();
var tileGrid = tileSource.getTileGrid();
var tileSize = tileGrid.getTileSize();
var z = tileGrid.getZForResolution(view2DState.resolution);
@@ -165,7 +166,7 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
tileState = tile.getState();
if (tileState == ol.TileState.IDLE) {
tileCenter = tileGrid.getTileCoordCenter(tileCoord);
frameState.tileQueue.enqueue(tile, tileCenter, tileResolution);
frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
} else if (tileState == ol.TileState.LOADED) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;
continue;
@@ -216,6 +217,7 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
}
this.updateTileUsage(frameState.tileUsage, tileSource, z, tileRange);
this.updateWantedTiles(frameState.wantedTiles, tileSource, z, tileRange);
var transform = this.transform_;
goog.vec.Mat4.makeIdentity(transform);

View File

@@ -83,6 +83,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
var tileLayer = this.getTileLayer();
var tileSource = tileLayer.getTileSource();
var tileSourceKey = goog.getUid(tileSource).toString();
var tileGrid = tileSource.getTileGrid();
var z = tileGrid.getZForResolution(view2DState.resolution);
var tileResolution = tileGrid.getResolution(z);
@@ -132,7 +133,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
tileState = tile.getState();
if (tileState == ol.TileState.IDLE) {
tileCenter = tileGrid.getTileCoordCenter(tileCoord);
frameState.tileQueue.enqueue(tile, tileCenter, tileResolution);
frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
} else if (tileState == ol.TileState.LOADED) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;
continue;
@@ -237,6 +238,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
}
this.updateTileUsage(frameState.tileUsage, tileSource, z, tileRange);
this.updateWantedTiles(frameState.wantedTiles, tileSource, z, tileRange);
};

View File

@@ -151,3 +151,28 @@ ol.renderer.Layer.prototype.updateTileUsage =
tileUsage[sourceKey][zKey] = tileRange;
}
};
/**
* @protected
* @param {Object.<string, Object.<string, ol.TileRange>>} wantedTiles Wanted
* tile ranges.
* @param {ol.source.Source} source Source.
* @param {number} z Z.
* @param {ol.TileRange} tileRange Tile range.
*/
ol.renderer.Layer.prototype.updateWantedTiles =
function(wantedTiles, source, z, tileRange) {
var sourceKey = goog.getUid(source).toString();
var zKey = z.toString();
if (sourceKey in wantedTiles) {
if (zKey in wantedTiles[sourceKey]) {
wantedTiles[sourceKey][zKey].extend(tileRange);
} else {
wantedTiles[sourceKey][zKey] = tileRange;
}
} else {
wantedTiles[sourceKey] = {};
wantedTiles[sourceKey][zKey] = tileRange;
}
};

View File

@@ -270,6 +270,7 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
var tileLayer = this.getTileLayer();
var tileSource = tileLayer.getTileSource();
var tileSourceKey = goog.getUid(tileSource).toString();
var tileGrid = tileSource.getTileGrid();
var z = tileGrid.getZForResolution(view2DState.resolution);
var tileResolution = tileGrid.getResolution(z);
@@ -392,7 +393,7 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
tileState = tile.getState();
if (tileState == ol.TileState.IDLE) {
tileCenter = tileGrid.getTileCoordCenter(tileCoord);
frameState.tileQueue.enqueue(tile, tileCenter, tileResolution);
frameState.tileQueue.enqueue(tile, tileSourceKey, tileCenter);
} else if (tileState == ol.TileState.LOADED) {
if (mapRenderer.isTileTextureLoaded(tile)) {
tilesToDrawByZ[z][tileCoord.toString()] = tile;
@@ -460,6 +461,7 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
}
this.updateTileUsage(frameState.tileUsage, tileSource, z, tileRange);
this.updateWantedTiles(frameState.wantedTiles, tileSource, z, tileRange);
goog.vec.Mat4.makeIdentity(this.matrix_);
goog.vec.Mat4.translate(this.matrix_,

View File

@@ -21,7 +21,7 @@ goog.require('ol.TileState');
/**
* @typedef {function(ol.Tile, ol.Coordinate, number): (number|undefined)}
* @typedef {function(ol.Tile, string, ol.Coordinate): (number|undefined)}
*/
ol.TilePriorityFunction;
@@ -102,18 +102,18 @@ ol.TileQueue.prototype.dequeue_ = function() {
/**
* Enqueue a tile. O(logn).
* @param {ol.Tile} tile Tile.
* @param {string} tileSourceKey Tile source key.
* @param {ol.Coordinate} tileCenter Tile center.
* @param {number} tileResolution Tile resolution.
*/
ol.TileQueue.prototype.enqueue = function(tile, tileCenter, tileResolution) {
ol.TileQueue.prototype.enqueue = function(tile, tileSourceKey, tileCenter) {
if (tile.getState() != ol.TileState.IDLE) {
return;
}
var tileKey = tile.getKey();
if (!(tileKey in this.queuedTileKeys_)) {
var priority = this.tilePriorityFunction_(tile, tileCenter, tileResolution);
var priority = this.tilePriorityFunction_(tile, tileSourceKey, tileCenter);
if (goog.isDef(priority)) {
this.heap_.push([priority, tile, tileCenter, tileResolution]);
this.heap_.push([priority, tile, tileSourceKey, tileCenter]);
this.queuedTileKeys_[tileKey] = true;
this.siftDown_(0, this.heap_.length - 1);
} else {
@@ -245,13 +245,13 @@ ol.TileQueue.prototype.siftDown_ = function(startIndex, index) {
ol.TileQueue.prototype.reprioritize = function() {
var heap = this.heap_;
var count = heap.length;
var i, priority, node, tile, tileCenter, tileResolution;
var i, priority, node, tile, tileCenter, tileSourceKey;
for (i = count - 1; i >= 0; i--) {
node = heap[i];
tile = /** @type {ol.Tile} */ (node[1]);
tileCenter = /** @type {ol.Coordinate} */ (node[2]);
tileResolution = /** @type {number} */ (node[3]);
priority = this.tilePriorityFunction_(tile, tileCenter, tileResolution);
tileSourceKey = /** @type {string} */ (node[2]);
tileCenter = /** @type {ol.Coordinate} */ (node[3]);
priority = this.tilePriorityFunction_(tile, tileSourceKey, tileCenter);
if (goog.isDef(priority)) {
node[0] = priority;
} else {

View File

@@ -23,7 +23,7 @@ describe('ol.TileQueue', function() {
for (i = 0; i < num; i++) {
tile = new ol.Tile();
priority = Math.floor(Math.random() * 100);
tq.heap_.push([priority, tile, new ol.Coordinate(0, 0), 1]);
tq.heap_.push([priority, tile, '', new ol.Coordinate(0, 0)]);
tq.queuedTileKeys_[tile.getKey()] = true;
}
}