diff --git a/src/ol/layer/Vector.js b/src/ol/layer/Vector.js index 7934a78ae5..92183ef6e5 100644 --- a/src/ol/layer/Vector.js +++ b/src/ol/layer/Vector.js @@ -27,7 +27,7 @@ import {createDefaultStyle, toFunction as toStyleFunction} from '../style/Style. * @property {number} [renderBuffer=100] The buffer in pixels around the viewport extent used by the * renderer when getting features from the vector source for the rendering or hit-detection. * Recommended value: the size of the largest symbol, line width or label. - * @property {ol.layer.VectorRenderType|string} [renderMode='vector'] Render mode for vector layers: + * @property {module:ol/layer/VectorRenderType~VectorRenderType|string} [renderMode='vector'] Render mode for vector layers: * * `'image'`: Vector layers are rendered as images. Great performance, but point symbols and * texts are always rotated with the view and pixels are scaled during zoom animations. * * `'vector'`: Vector layers are rendered as vectors. Most accurate rendering even during diff --git a/src/ol/layer/VectorTile.js b/src/ol/layer/VectorTile.js index cc29323fff..442f9c5105 100644 --- a/src/ol/layer/VectorTile.js +++ b/src/ol/layer/VectorTile.js @@ -30,7 +30,7 @@ import {assign} from '../obj.js'; * Recommended value: Vector tiles are usually generated with a buffer, so this value should match * the largest possible buffer of the used tiles. It should be at least the size of the largest * point symbol or line width. - * @property {ol.layer.VectorRenderType|string} [renderMode='hybrid'] Render mode for vector tiles: + * @property {module:ol/layer/VectorRenderType~VectorRenderType|string} [renderMode='hybrid'] Render mode for vector tiles: * * `'image'`: Vector tiles are rendered as images. Great performance, but point symbols and texts * are always rotated with the view and pixels are scaled during zoom animations. * * `'hybrid'`: Polygon and line elements are rendered as images, so pixels are scaled during zoom