diff --git a/src/ol/renderer/webgl/webglatlasmanager.js b/src/ol/renderer/webgl/webglatlasmanager.js
new file mode 100644
index 0000000000..cf8163cd44
--- /dev/null
+++ b/src/ol/renderer/webgl/webglatlasmanager.js
@@ -0,0 +1,306 @@
+goog.provide('ol.renderer.webgl.Atlas');
+goog.provide('ol.renderer.webgl.AtlasManager');
+
+goog.require('goog.asserts');
+goog.require('goog.dom');
+goog.require('goog.dom.TagName');
+goog.require('goog.object');
+
+
+
+/**
+ * @constructor
+ * @struct
+ * @param {number} offsetX
+ * @param {number} offsetY
+ * @param {HTMLCanvasElement} image
+ */
+ol.renderer.webgl.AtlasInfo = function(offsetX, offsetY, image) {
+
+ /**
+ * @type {number}
+ */
+ this.offsetX = offsetX;
+
+ /**
+ * @type {number}
+ */
+ this.offsetY = offsetY;
+
+ /**
+ * @type {HTMLCanvasElement}
+ */
+ this.image = image;
+};
+
+
+
+/**
+ * @constructor
+ * @struct
+ * @param {number=} opt_size The size in pixels of the sprite images
+ * (default: 256).
+ * @param {number=} opt_space The space in pixels between images
+ * (default: 1).
+ */
+ol.renderer.webgl.AtlasManager = function(opt_size, opt_space) {
+
+ /**
+ * The size in pixels of the sprite images.
+ * @private
+ * @type {number}
+ */
+ this.size_ = goog.isDef(opt_size) ? opt_size : 256;
+
+ /**
+ * The size in pixels between images.
+ * @private
+ * @type {number}
+ */
+ this.space_ = goog.isDef(opt_space) ? opt_space : 1;
+
+ /**
+ * @private
+ * @type {Array.
}
+ */
+ this.atlases_ = [new ol.renderer.webgl.Atlas(this.size_, this.space_)];
+};
+
+
+/**
+ * @param {number} hash The hash of the entry to check.
+ * @return {ol.renderer.webgl.AtlasInfo}
+ */
+ol.renderer.webgl.AtlasManager.prototype.getInfo = function(hash) {
+ var atlas, info;
+ for (var i = 0, l = this.atlases_.length; i < l; i++) {
+ atlas = this.atlases_[i];
+ info = atlas.get(hash);
+ if (info !== null) {
+ return info;
+ }
+ }
+ return null;
+};
+
+
+/**
+ * Add an image to the atlas manager.
+ *
+ * If an entry for the given hash already exists, the entry will
+ * be overridden (but the space on the atlas graphic will not be freed).
+ *
+ * @param {number} hash The hash of the entry to add.
+ * @param {number} width The width.
+ * @param {number} height The height.
+ * @param {function(*)} renderCallback Called to render the new sprite entry
+ * onto the sprite image.
+ * @param {object=} opt_this Value to use as `this` when executing
+ * `renderCallback`.
+ * @return {ol.renderer.webgl.AtlasInfo}
+ */
+ol.renderer.webgl.AtlasManager.prototype.add =
+ function(hash, width, height, renderCallback, opt_this) {
+ goog.asserts.assert(width <= this.size_ && height <= this.size_,
+ 'the entry is too big for the current atlas size');
+
+ var atlas, info;
+ for (var i = 0, l = this.atlases_.length; i < l; i++) {
+ atlas = this.atlases_[i];
+ info = atlas.add(hash, width, height, renderCallback, opt_this);
+ if (info !== null) {
+ return info;
+ }
+ }
+
+ // the entry could not be added to one of the existing atlases,
+ // create a new atlas and add to this one.
+ // TODO double the size and check for max. size?
+ atlas = new ol.renderer.webgl.Atlas(this.size_, this.space_);
+ this.atlases_.push(atlas);
+ return atlas.add(hash, width, height, renderCallback, opt_this);
+};
+
+
+
+/**
+ * This class facilitates the creation of texture atlases.
+ *
+ * Images added to an atlas will be rendered onto a single
+ * atlas canvas. The distribution of images on the canvas are
+ * managed with the bin packing algorithm described in:
+ * http://www.blackpawn.com/texts/lightmaps/
+ *
+ * @constructor
+ * @struct
+ * @param {number} size The size in pixels of the sprite images.
+ * @param {number} space The space in pixels between images.
+ */
+ol.renderer.webgl.Atlas = function(size, space) {
+
+ /**
+ * @private
+ * @type {number} The space in pixels between images.
+ * Because texture coordinates are float values, the edges of
+ * texture might not be completely correct (in a way that the
+ * edges overlap when being rendered). To avoid this we add a
+ * padding around each image.
+ */
+ this.space_ = space;
+
+ /**
+ * @private
+ * @type {Array.}
+ */
+ this.emptyBlocks_ = [{x: 0, y: 0, width: size, height: size}];
+
+ /**
+ * @private
+ * @type {Object.}
+ */
+ this.entries_ = {};
+
+ /**
+ * @private
+ * @type {HTMLCanvasElement}
+ */
+ this.canvas_ = /** @type {HTMLCanvasElement} */
+ (goog.dom.createElement(goog.dom.TagName.CANVAS));
+ this.canvas_.width = size;
+ this.canvas_.height = size;
+
+ /**
+ * @private
+ * @type {CanvasRenderingContext2D}
+ */
+ this.context_ = /** @type {CanvasRenderingContext2D} */
+ (this.canvas_.getContext('2d'));
+};
+
+
+/**
+ * @param {number} hash The hash of the entry to check.
+ * @return {ol.renderer.webgl.AtlasInfo}
+ */
+ol.renderer.webgl.Atlas.prototype.get = function(hash) {
+ return goog.object.get(this.entries_, hash, null);
+};
+
+
+/**
+ * @param {number} hash The hash of the entry to add.
+ * @param {number} width The width.
+ * @param {number} height The height.
+ * @param {function(*)} renderCallback Called to render the new sprite entry
+ * onto the sprite image.
+ * @param {object=} opt_this Value to use as `this` when executing
+ * `renderCallback`.
+ * @return {ol.renderer.webgl.AtlasInfo}
+ */
+ol.renderer.webgl.Atlas.prototype.add =
+ function(hash, width, height, renderCallback, opt_this) {
+ var block;
+ for (var i = 0, l = this.emptyBlocks_.length; i < l; i++) {
+ block = this.emptyBlocks_[i];
+ if (block.width >= width + this.space_ &&
+ block.height >= height + this.space_) {
+ // we found a block that is big enough for our entry
+ var entry = new ol.renderer.webgl.AtlasInfo(
+ block.x + this.space_, block.y + this.space_, this.canvas_);
+ this.entries_[hash] = entry;
+
+ // render the image on the atlas image
+ renderCallback.call(opt_this, this.context_,
+ block.x + this.space_, block.y + this.space_);
+
+ // split the block after the insertion, either horizontally or vertically
+ this.split_(i, block, width + this.space_, height + this.space_);
+
+ return entry;
+ }
+ }
+
+ // there is no space for the new entry in this atlas
+ return null;
+};
+
+
+/**
+ * @private
+ * @param {number} index The index of the block.
+ * @param {ol.renderer.webgl.Atlas.Block} block The block to split.
+ * @param {number} width The width of the entry to insert.
+ * @param {number} height The height of the entry to insert.
+ */
+ol.renderer.webgl.Atlas.prototype.split_ =
+ function(index, block, width, height) {
+ var deltaWidth = block.width - width;
+ var deltaHeight = block.height - height;
+
+ var newBlock1, newBlock2;
+ if (deltaWidth > deltaHeight) {
+ // split vertically
+ // block right of the inserted entry
+ newBlock1 = {
+ x: block.x + width,
+ y: block.y,
+ width: block.width - width,
+ height: block.height
+ };
+
+ // block below the inserted entry
+ newBlock2 = {
+ x: block.x,
+ y: block.y + height,
+ width: width,
+ height: block.height - height
+ };
+ this.updateBlocks_(index, newBlock1, newBlock2);
+ } else {
+ // split horizontally
+ // block right of the inserted entry
+ newBlock1 = {
+ x: block.x + width,
+ y: block.y,
+ width: block.width - width,
+ height: height
+ };
+
+ // block below the inserted entry
+ newBlock2 = {
+ x: block.x,
+ y: block.y + height,
+ width: block.width,
+ height: block.height - height
+ };
+ this.updateBlocks_(index, newBlock1, newBlock2);
+ }
+};
+
+
+/**
+ * Remove the old block and insert new blocks at the same array position.
+ * The new blocks are inserted at the same position, so that splitted
+ * blocks (that are potentially smaller) are filled first.
+ * @private
+ * @param {number} index The index of the block to remove.
+ * @param {ol.renderer.webgl.Atlas.Block} newBlock1 The 1st block to add.
+ * @param {ol.renderer.webgl.Atlas.Block} newBlock2 The 2nd block to add.
+ */
+ol.renderer.webgl.Atlas.prototype.updateBlocks_ =
+ function(index, newBlock1, newBlock2) {
+ var args = [index, 1];
+ if (newBlock1.width > 0 && newBlock1.height > 0) {
+ args.push(newBlock1);
+ }
+ if (newBlock2.width > 0 && newBlock2.height > 0) {
+ args.push(newBlock2);
+ }
+ this.emptyBlocks_.splice.apply(this.emptyBlocks_, args);
+};
+
+
+/**
+ * @typedef{{x: number, y: number, width: number, height: number}}
+ */
+ol.renderer.webgl.Atlas.Block;
diff --git a/test/spec/ol/renderer/webgl/webglatlasmanager.test.js b/test/spec/ol/renderer/webgl/webglatlasmanager.test.js
new file mode 100644
index 0000000000..0fb05a8d19
--- /dev/null
+++ b/test/spec/ol/renderer/webgl/webglatlasmanager.test.js
@@ -0,0 +1,216 @@
+goog.provide('ol.test.renderer.webgl.AtlasManager');
+
+
+describe('ol.renderer.webgl.Atlas', function() {
+
+ var defaultRender = function(context, x, y) {
+ };
+
+ describe('#constructor', function() {
+
+ it('inits the atlas', function() {
+ var atlas = new ol.renderer.webgl.Atlas(256, 1);
+ expect(atlas.emptyBlocks_).to.eql(
+ [{x: 0, y: 0, width: 256, height: 256}]);
+ });
+ });
+
+ describe('#add (squares with same size)', function() {
+
+ it('adds one entry', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+ var info = atlas.add(1, 32, 32, defaultRender);
+
+ expect(info).to.eql(
+ {offsetX: 1, offsetY: 1, image: atlas.canvas_});
+
+ expect(atlas.get(1)).to.eql(info);
+ });
+
+ it('adds two entries', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ atlas.add(1, 32, 32, defaultRender);
+ var info = atlas.add(2, 32, 32, defaultRender);
+
+ expect(info).to.eql(
+ {offsetX: 34, offsetY: 1, image: atlas.canvas_});
+
+ expect(atlas.get(2)).to.eql(info);
+ });
+
+ it('adds three entries', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ atlas.add(1, 32, 32, defaultRender);
+ atlas.add(2, 32, 32, defaultRender);
+ var info = atlas.add(3, 32, 32, defaultRender);
+
+ expect(info).to.eql(
+ {offsetX: 67, offsetY: 1, image: atlas.canvas_});
+
+ expect(atlas.get(3)).to.eql(info);
+ });
+
+ it('adds four entries (new row)', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ atlas.add(1, 32, 32, defaultRender);
+ atlas.add(2, 32, 32, defaultRender);
+ atlas.add(3, 32, 32, defaultRender);
+ var info = atlas.add(4, 32, 32, defaultRender);
+
+ expect(info).to.eql(
+ {offsetX: 1, offsetY: 34, image: atlas.canvas_});
+
+ expect(atlas.get(4)).to.eql(info);
+ });
+
+ it('returns null when an entry is too big', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ atlas.add(1, 32, 32, defaultRender);
+ atlas.add(2, 32, 32, defaultRender);
+ atlas.add(3, 32, 32, defaultRender);
+ var info = atlas.add(4, 100, 100, defaultRender);
+
+ expect(info).to.eql(null);
+ });
+
+ it('fills up the whole atlas', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ for (var i = 1; i <= 16; i++) {
+ expect(atlas.add(i, 28, 28, defaultRender)).to.be.ok();
+ }
+
+ // there is no more space for items of this size, the next one will fail
+ expect(atlas.add(17, 28, 28, defaultRender)).to.eql(null);
+ });
+ });
+
+ describe('#add (rectangles with different sizes)', function() {
+
+ it('adds a bunch of rectangles', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ expect(atlas.add(1, 64, 32, defaultRender)).to.eql(
+ {offsetX: 1, offsetY: 1, image: atlas.canvas_});
+
+ expect(atlas.add(2, 64, 32, defaultRender)).to.eql(
+ {offsetX: 1, offsetY: 34, image: atlas.canvas_});
+
+ expect(atlas.add(3, 64, 32, defaultRender)).to.eql(
+ {offsetX: 1, offsetY: 67, image: atlas.canvas_});
+
+ // this one can not be added anymore
+ expect(atlas.add(4, 64, 32, defaultRender)).to.eql(null);
+
+ // but there is still room for smaller ones
+ expect(atlas.add(5, 40, 32, defaultRender)).to.eql(
+ {offsetX: 66, offsetY: 1, image: atlas.canvas_});
+
+ expect(atlas.add(6, 40, 32, defaultRender)).to.eql(
+ {offsetX: 66, offsetY: 34, image: atlas.canvas_});
+ });
+
+ it('fills up the whole atlas (rectangles in portrait format)', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ for (var i = 1; i <= 32; i++) {
+ expect(atlas.add(i, 28, 14, defaultRender)).to.be.ok();
+ }
+
+ // there is no more space for items of this size, the next one will fail
+ expect(atlas.add(33, 28, 14, defaultRender)).to.eql(null);
+ });
+
+ it('fills up the whole atlas (rectangles in landscape format)', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ for (var i = 1; i <= 32; i++) {
+ expect(atlas.add(i, 14, 28, defaultRender)).to.be.ok();
+ }
+
+ // there is no more space for items of this size, the next one will fail
+ expect(atlas.add(33, 14, 28, defaultRender)).to.eql(null);
+ });
+ });
+
+ describe('#add (rendering)', function() {
+
+ it('calls the render callback with the right values', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+ var rendererCallback = sinon.spy();
+ atlas.add(1, 32, 32, rendererCallback);
+
+ expect(rendererCallback.calledOnce).to.be.ok();
+ expect(rendererCallback.calledWith(atlas.context_, 1, 1)).to.be.ok();
+
+ rendererCallback = sinon.spy();
+ atlas.add(2, 32, 32, rendererCallback);
+
+ expect(rendererCallback.calledOnce).to.be.ok();
+ expect(rendererCallback.calledWith(atlas.context_, 34, 1)).to.be.ok();
+ });
+
+ it('is possible to actually draw on the canvas', function() {
+ var atlas = new ol.renderer.webgl.Atlas(128, 1);
+
+ var rendererCallback = function(context, x, y) {
+ context.fillStyle = '#FFA500';
+ context.fillRect(x, y, 32, 32);
+ };
+
+ expect(atlas.add(1, 32, 32, rendererCallback)).to.be.ok();
+ expect(atlas.add(2, 32, 32, rendererCallback)).to.be.ok();
+ // no error, ok
+ });
+ });
+});
+
+
+describe('ol.renderer.webgl.AtlasManager', function() {
+
+ var defaultRender = function(context, x, y) {
+ };
+
+ describe('#constructor', function() {
+
+ it('inits the atlas manager', function() {
+ var manager = new ol.renderer.webgl.AtlasManager();
+ expect(manager.atlases_).to.not.be.empty();
+ });
+ });
+
+ describe('#add', function() {
+
+ it('adds one entry', function() {
+ var manager = new ol.renderer.webgl.AtlasManager(128);
+ var info = manager.add(1, 32, 32, defaultRender);
+
+ expect(info).to.eql(
+ {offsetX: 1, offsetY: 1, image: manager.atlases_[0].canvas_});
+
+ expect(manager.getInfo(1)).to.eql(info);
+ });
+
+ it('creates a new atlas if needed', function() {
+ var manager = new ol.renderer.webgl.AtlasManager(128);
+ expect(manager.add(1, 100, 100, defaultRender)).to.be.ok();
+ expect(manager.add(2, 100, 100, defaultRender)).to.be.ok();
+ expect(manager.atlases_).to.have.length(2);
+ });
+ });
+
+ describe('#getInfo', function() {
+
+ it('returns null if no entry for the given hash', function() {
+ var manager = new ol.renderer.webgl.AtlasManager(128);
+ expect(manager.getInfo(123456)).to.eql(null);
+ });
+ });
+});
+
+goog.require('ol.renderer.webgl.Atlas');
+goog.require('ol.renderer.webgl.AtlasManager');