Merge pull request #511 from elemoine/mobilecss
iOS (iPad) map animated dragging tile refresh bug
This commit is contained in:
@@ -5,7 +5,7 @@
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<link rel="stylesheet" href="style.mobile.css" type="text/css">
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<link rel="stylesheet" href="../theme/default/style.mobile.css" type="text/css">
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
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<script src="../lib/OpenLayers.js?mobile"></script>
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<script src="mobile-drawing.js"></script>
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@@ -8,7 +8,7 @@
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<link rel="stylesheet" href="http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.css">
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<script src="http://code.jquery.com/jquery-1.6.4.min.js"></script>
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<script src="http://code.jquery.com/mobile/1.0.1/jquery.mobile-1.0.1.min.js"></script>
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<link rel="stylesheet" href="style.mobile.css" type="text/css">
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<link rel="stylesheet" href="../theme/default/style.mobile.css" type="text/css">
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<link rel="stylesheet" href="style.mobile-jq.css" type="text/css">
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<script src="../lib/OpenLayers.js?mobile"></script>
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<script src="mobile-base.js"></script>
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@@ -5,7 +5,7 @@
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<link rel="stylesheet" href="style.mobile.css" type="text/css">
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<link rel="stylesheet" href="../theme/default/style.mobile.css" type="text/css">
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<script src="../lib/OpenLayers.js?mobile"></script>
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<script src="mobile-layers.js"></script>
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<style>
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@@ -6,7 +6,7 @@
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<meta name="apple-mobile-web-app-capable" content="yes">
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<title>Mobile Navigation Example</title>
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
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<link rel="stylesheet" href="style.mobile.css" type="text/css" />
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<link rel="stylesheet" href="../theme/default/style.mobile.css" type="text/css" />
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<link rel="stylesheet" href="style.css" type="text/css">
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<script type="text/javascript" src="../lib/OpenLayers.js?mobile"></script>
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<script type="text/javascript" src="mobile-navigation.js"></script>
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@@ -6,7 +6,7 @@
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>OpenLayers with Sencha Touch</title>
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<script src="../lib/OpenLayers.js?mobile"></script>
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<link rel="stylesheet" href="style.mobile.css" type="text/css">
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<link rel="stylesheet" href="../theme/default/style.mobile.css" type="text/css">
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<link rel="stylesheet" href="http://cdn.sencha.io/touch/1.1.0/resources/css/sencha-touch.css">
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<script src="http://cdn.sencha.io/touch/1.1.0/sencha-touch.js"></script>
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<script src="mobile-sencha.js"></script>
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@@ -5,7 +5,7 @@
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<link rel="stylesheet" href="style.mobile.css" type="text/css">
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<link rel="stylesheet" href="../theme/default/style.mobile.css" type="text/css">
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<script src="../lib/OpenLayers.js?mobile"></script>
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<script src="mobile.js"></script>
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<style>
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@@ -25,6 +25,16 @@ Corresponding issues/pull requests:
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* https://github.com/openlayers/openlayers/pull/254
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* https://github.com/openlayers/openlayers/pull/261
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## style.mobile.css
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The theme/default directory now includes a mobile-specific CSS file, namely
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style.mobile.css. The OpenLayers mobile examples use this file. To use it
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in your mobile pages use tags like this:
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<link rel="stylesheet" href="openlayers/theme/default/style.mobile.css" type="text/css">
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(This file used to be in the examples/ directory).
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## Sensible projection defaults
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The geographic and web mercator projections define default values for the maxExtent, and units. This simplifies the map and layer configuration.
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@@ -49,3 +49,15 @@ div.olControlZoom a:hover {
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-o-transition: opacity 0.2s linear;
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transition: opacity 0.2s linear;
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}
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/* Enable 3d acceleration when operating on tiles, this is
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known to yield better performance on IOS Safari.
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http://osgeo-org.1803224.n2.nabble.com/Harware-accelerated-CSS3-animations-for-iOS-td6255560.html
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It also prevents tile blinking effects in iOS 5.
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See https://github.com/openlayers/openlayers/issues/511
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*/
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@media (-webkit-transform-3d) {
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img.olTileImage {
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-webkit-transform: translate3d(0, 0, 0);
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}
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}
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