Move target container in to map options

This commit is contained in:
Tom Payne
2012-09-29 13:58:15 +02:00
parent 936a769869
commit 1a5375fa51
6 changed files with 28 additions and 16 deletions

View File

@@ -7,8 +7,9 @@ goog.require('ol.source.MapQuestOpenAerial');
var layer = new ol.layer.TileLayer({
source: new ol.source.MapQuestOpenAerial()
});
var map = new ol.Map(document.getElementById('map'), {
var map = new ol.Map({
center: new ol.Coordinate(0, 0),
layers: new ol.Collection([layer]),
target: 'map',
zoom: 2
});

View File

@@ -18,9 +18,10 @@ if (goog.DEBUG) {
var layer = new ol.layer.TileLayer({
source: new ol.source.MapQuestOpenAerial()
});
var map = new ol.Map(document.getElementById('map'), {
var map = new ol.Map({
center: new ol.Coordinate(0, 0),
layers: new ol.Collection([layer]),
target: 'map',
zoom: 2
});

View File

@@ -20,10 +20,11 @@ var layer = new ol.layer.TileLayer({
source: new ol.source.MapQuestOpenAerial()
});
var domMap = new ol.Map(document.getElementById('domMap'), {
var domMap = new ol.Map({
center: new ol.Coordinate(0, 0),
layers: new ol.Collection([layer]),
renderer: ol.RendererHint.DOM,
target: 'domMap',
zoom: 1
});
@@ -34,8 +35,9 @@ domMap.getControls().push(new ol.control.MousePosition({
undefinedHtml: ' '
}));
var webglMap = new ol.Map(document.getElementById('webglMap'), {
renderer: ol.RendererHint.WEBGL
var webglMap = new ol.Map({
renderer: ol.RendererHint.WEBGL,
target: 'webglMap'
});
if (!goog.isNull(webglMap)) {
webglMap.bindTo('center', domMap);

View File

@@ -22,16 +22,18 @@ var layers = new ol.Collection([
})
]);
var webglMap = new ol.Map(document.getElementById('webglMap'), {
var webglMap = new ol.Map({
center: ol.Projection.transformWithCodes(
new ol.Coordinate(-77.93255, 37.9555), 'EPSG:4326', 'EPSG:3857'),
layers: layers,
renderer: ol.RendererHint.WEBGL,
target: 'webglMap',
zoom: 5
});
var domMap = new ol.Map(document.getElementById('domMap'), {
renderer: ol.RendererHint.DOM
var domMap = new ol.Map({
renderer: ol.RendererHint.DOM,
target: 'domMap'
});
domMap.bindTo('center', webglMap);
domMap.bindTo('layers', webglMap);