Merge pull request #274 from tschaub/utfgrid
UTFGrid Tile, Layer, and Control. This adds support for responsive handling of interactions with large numbers of features represented by UTFGrids.
This commit is contained in:
240
lib/OpenLayers/Control/UTFGrid.js
Normal file
240
lib/OpenLayers/Control/UTFGrid.js
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@@ -0,0 +1,240 @@
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/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Control.js
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* @requires OpenLayers/Handler/Hover.js
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* @requires OpenLayers/Handler/Click.js
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*/
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/**
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* Class: OpenLayers.Control.UTFGrid
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*
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* This Control provides behavior associated with UTFGrid Layers.
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* These 'hit grids' provide underlying feature attributes without
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* calling the server (again). This control allows Mousemove, Hovering
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* and Click events to trigger callbacks that use the attributes in
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* whatever way you need.
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*
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* The most common example may be a UTFGrid layer containing feature
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* attributes that are displayed in a div as you mouseover.
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*
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* Example Code:
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*
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* (start code)
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* var world_utfgrid = new OpenLayers.Layer.UTFGrid(
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* 'UTFGrid Layer',
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* "http://tiles/world_utfgrid/${z}/${x}/${y}.json"
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* );
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* map.addLayer(world_utfgrid);
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*
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* var control = new OpenLayers.Control.UTFGrid({
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* layers: [world_utfgrid],
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* handlerMode: 'move',
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* callback: function(infoLookup) {
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* // do something with returned data
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*
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* }
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* })
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* (end code)
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*
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*
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* Inherits from:
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* - <OpenLayers.Control>
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*/
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OpenLayers.Control.UTFGrid = OpenLayers.Class(OpenLayers.Control, {
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/**
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* APIProperty: autoActivate
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* {Boolean} Activate the control when it is added to a map. Default is
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* true.
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*/
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autoActivate: true,
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/**
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* APIProperty: Layers
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* List of layers to consider. Must be Layer.UTFGrids
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* `null` is the default indicating all UTFGrid Layers are queried.
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* {Array} <OpenLayers.Layer.UTFGrid>
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*/
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layers: null,
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/* Property: defaultHandlerOptions
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* The default opts passed to the handler constructors
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*/
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defaultHandlerOptions: {
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'delay': 300,
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'pixelTolerance': 4,
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'stopMove': false,
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'single': true,
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'double': false,
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'stopSingle': false,
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'stopDouble': false
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},
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/* APIProperty: handlerMode
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* Defaults to 'click'. Can be 'hover' or 'move'.
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*/
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handlerMode: 'click',
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/**
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* APIMethod: setHandler
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* sets this.handlerMode and calls resetHandler()
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*
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* Parameters:
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* hm - {String} Handler Mode string; 'click', 'hover' or 'move'.
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*/
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setHandler: function(hm) {
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this.handlerMode = hm;
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this.resetHandler();
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},
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/**
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* Method: resetHandler
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* Deactivates the old hanlder and creates a new
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* <OpenLayers.Handler> based on the mode specified in
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* this.handlerMode
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*
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*/
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resetHandler: function() {
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if (this.handler) {
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this.handler.deactivate();
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this.handler.destroy();
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this.handler = null;
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}
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if (this.handlerMode == 'hover') {
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// Handle this event on hover
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this.handler = new OpenLayers.Handler.Hover(
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this,
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{'pause': this.handleEvent, 'move': this.reset},
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this.handlerOptions
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);
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} else if (this.handlerMode == 'click') {
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// Handle this event on click
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this.handler = new OpenLayers.Handler.Click(
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this, {
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'click': this.handleEvent
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}, this.handlerOptions
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);
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} else if (this.handlerMode == 'move') {
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this.handler = new OpenLayers.Handler.Hover(
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this,
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// Handle this event while hovering OR moving
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{'pause': this.handleEvent, 'move': this.handleEvent},
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this.handlerOptions
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);
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}
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if (this.handler) {
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return true;
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} else {
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return false;
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}
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},
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/**
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* Constructor: <OpenLayers.Control.UTFGrid>
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*
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* Parameters:
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* options - {Object}
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*/
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initialize: function(options) {
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options = options || {};
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options.handlerOptions = options.handlerOptions || this.defaultHandlerOptions;
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OpenLayers.Control.prototype.initialize.apply(this, [options]);
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this.resetHandler();
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},
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/**
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* Method: handleEvent
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* Internal method called when specified event is triggered.
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*
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* This method does several things:
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*
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* Gets the lonLat of the event.
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*
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* Loops through the appropriate hit grid layers and gathers the attributes.
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*
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* Passes the attributes to the callback
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*
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* Parameters:
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* evt - {<OpenLayers.Event>}
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*/
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handleEvent: function(evt) {
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if (evt == null) {
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this.reset();
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return;
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}
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var lonLat = this.map.getLonLatFromPixel(evt.xy);
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if (!lonLat) {
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return;
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}
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var layers = this.findLayers();
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if (layers.length > 0) {
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var infoLookup = {};
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var layer, idx;
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for (var i=0, len=layers.length; i<len; i++) {
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layer = layers[i];
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idx = OpenLayers.Util.indexOf(this.map.layers, layer);
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infoLookup[idx] = layer.getFeatureInfo(lonLat);
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}
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this.callback(infoLookup, lonLat, evt.xy);
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}
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},
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/**
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* APIMethod: callback
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* Function to be called when a mouse event corresponds with a location that
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* includes data in one of the configured UTFGrid layers.
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*
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* Parameters:
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* infoLookup - {Object} Keys of this object are layer indexes and can be
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* used to resolve a layer in the map.layers array. The structure of
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* the property values depend on the data included in the underlying
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* UTFGrid and may be any valid JSON type.
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*/
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callback: function(infoLookup) {
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// to be provided in the constructor
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},
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/**
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* Method: reset
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* Calls the callback with null.
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*/
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reset: function(evt) {
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this.callback(null);
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},
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/**
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* Method: findLayers
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* Internal method to get the layers, independent of whether we are
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* inspecting the map or using a client-provided array
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*
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* The default value of this.layers is null; this causes the
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* findLayers method to return ALL UTFGrid layers encountered.
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*
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* Parameters:
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* None
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*
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* Returns:
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* {Array} Layers to handle on each event
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*/
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findLayers: function() {
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var candidates = this.layers || this.map.layers;
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var layers = [];
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var layer;
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for (var i=candidates.length-1; i>=0; --i) {
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layer = candidates[i];
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if (layer instanceof OpenLayers.Layer.UTFGrid ) {
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layers.push(layer);
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}
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}
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return layers;
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},
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CLASS_NAME: "OpenLayers.Control.UTFGrid"
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});
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@@ -419,6 +419,64 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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}
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}
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},
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/**
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* Method: getTileData
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* Given a map location, retrieve a tile and the pixel offset within that
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* tile corresponding to the location. If there is not an existing
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* tile in the grid that covers the given location, null will be
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* returned.
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*
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* Parameters:
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* loc - {<OpenLayers.LonLat>} map location
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*
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* Returns:
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* {Object} Object with the following properties: tile ({<OpenLayers.Tile>}),
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* i ({Number} x-pixel offset from top left), and j ({Integer} y-pixel
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* offset from top left).
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*/
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getTileData: function(loc) {
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var data = null,
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x = loc.lon,
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y = loc.lat,
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numRows = this.grid.length;
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if (this.map && numRows) {
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var res = this.map.getResolution(),
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tileWidth = this.tileSize.w,
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tileHeight = this.tileSize.h,
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bounds = this.grid[0][0].bounds,
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left = bounds.left,
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top = bounds.top;
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if (x < left) {
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// deal with multiple worlds
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if (this.map.baseLayer.wrapDateLine) {
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var worldWidth = this.map.getMaxExtent().getWidth();
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var worldsAway = Math.ceil((left - x) / worldWidth);
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x += worldWidth * worldsAway;
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}
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}
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// tile distance to location (fractional number of tiles);
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var dtx = (x - left) / (res * tileWidth);
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var dty = (top - y) / (res * tileHeight);
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// index of tile in grid
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var col = Math.floor(dtx);
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var row = Math.floor(dty);
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if (row >= 0 && row < numRows) {
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var tile = this.grid[row][col];
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if (tile) {
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data = {
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tile: tile,
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// pixel index within tile
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i: Math.floor((dtx - col) * tileWidth),
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j: Math.floor((dty - row) * tileHeight)
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};
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}
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}
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}
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return data;
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},
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/**
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* Method: queueTileDraw
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178
lib/OpenLayers/Layer/UTFGrid.js
Normal file
178
lib/OpenLayers/Layer/UTFGrid.js
Normal file
@@ -0,0 +1,178 @@
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/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Layer/XYZ.js
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* @requires OpenLayers/Tile/UTFGrid.js
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*/
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/**
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* Class: OpenLayers.Layer.UTFGrid
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* This Layer reads from UTFGrid tiled data sources. Since UTFGrids are
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* essentially JSON-based ASCII art with attached attributes, they are not
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* visibly rendered. In order to use them in the map, you must add a
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* <OpenLayers.Control.UTFGrid> ontrol as well.
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*
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* Example:
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*
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* (start code)
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* var world_utfgrid = new OpenLayers.Layer.UTFGrid({
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* url: "/tiles/world_utfgrid/${z}/${x}/${y}.json",
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* utfgridResolution: 4,
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* displayInLayerSwitcher: false
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* );
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* map.addLayer(world_utfgrid);
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*
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* var control = new OpenLayers.Control.UTFGrid({
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* layers: [world_utfgrid],
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* handlerMode: 'move',
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* callback: function(dataLookup) {
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* // do something with returned data
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* }
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* })
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* (end code)
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*
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*
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* Inherits from:
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* - <OpenLayers.Layer.XYZ>
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*/
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OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.XYZ, {
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/**
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* APIProperty: isBaseLayer
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* Default is true, as this is designed to be a base tile source.
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*/
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isBaseLayer: false,
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/**
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* APIProperty: projection
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* {<OpenLayers.Projection>}
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* Source projection for the UTFGrids. Default is "EPSG:900913".
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*/
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projection: new OpenLayers.Projection("EPSG:900913"),
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/**
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* Property: useJSONP
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* {Boolean}
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* Should we use a JSONP script approach instead of a standard AJAX call?
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*
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* Set to true for using utfgrids from another server.
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* Avoids same-domain policy restrictions.
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* Note that this only works if the server accepts
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* the callback GET parameter and dynamically
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* wraps the returned json in a function call.
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*
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* Default is false
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*/
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useJSONP: false,
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/**
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* APIProperty: url
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* {String}
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* URL tempate for UTFGrid tiles. Include x, y, and z parameters.
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* E.g. "/tiles/${z}/${x}/${y}.json"
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*/
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/**
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* APIProperty: utfgridResolution
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* {Number}
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* Ratio of the pixel width to the width of a UTFGrid data point. If an
|
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* entry in the grid represents a 4x4 block of pixels, the
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* utfgridResolution would be 4. Default is 2 (specified in
|
||||
* <OpenLayers.Tile.UTFGrid>).
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*/
|
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||||
/**
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* Property: tileClass
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* {<OpenLayers.Tile>} The tile class to use for this layer.
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* Defaults is <OpenLayers.Tile.UTFGrid>.
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*/
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tileClass: OpenLayers.Tile.UTFGrid,
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/**
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* Constructor: OpenLayers.Layer.UTFGrid
|
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* Create a new UTFGrid layer.
|
||||
*
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||||
* Parameters:
|
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* config - {Object} Configuration properties for the layer.
|
||||
*
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||||
* Required configuration properties:
|
||||
* url - {String} The url template for UTFGrid tiles. See the <url> property.
|
||||
*/
|
||||
initialize: function(options) {
|
||||
OpenLayers.Layer.Grid.prototype.initialize.apply(
|
||||
this, [options.name, options.url, {}, options]
|
||||
);
|
||||
this.tileOptions = OpenLayers.Util.extend({
|
||||
utfgridResolution: this.utfgridResolution
|
||||
}, this.tileOptions);
|
||||
},
|
||||
|
||||
/**
|
||||
* APIMethod: clone
|
||||
* Create a clone of this layer
|
||||
*
|
||||
* Parameters:
|
||||
* obj - {Object} Only used by a subclass of this layer.
|
||||
*
|
||||
* Returns:
|
||||
* {<OpenLayers.Layer.UTFGrid>} An exact clone of this OpenLayers.Layer.UTFGrid
|
||||
*/
|
||||
clone: function (obj) {
|
||||
if (obj == null) {
|
||||
obj = new OpenLayers.Layer.UTFGrid(this.getOptions());
|
||||
}
|
||||
|
||||
// get all additions from superclasses
|
||||
obj = OpenLayers.Layer.Grid.prototype.clone.apply(this, [obj]);
|
||||
|
||||
return obj;
|
||||
},
|
||||
|
||||
/**
|
||||
* APIProperty: getFeatureInfo
|
||||
* Get details about a feature associated with a map location. The object
|
||||
* returned will have id and data properties. If the given location
|
||||
* doesn't correspond to a feature, null will be returned.
|
||||
*
|
||||
* Parameters:
|
||||
* location - {<OpenLayers.LonLat>} map location
|
||||
*
|
||||
* Returns:
|
||||
* {Object} Object representing the feature id and UTFGrid data
|
||||
* corresponding to the given map location. Returns null if the given
|
||||
* location doesn't hit a feature.
|
||||
*/
|
||||
getFeatureInfo: function(location) {
|
||||
var info = null;
|
||||
var tileInfo = this.getTileData(location);
|
||||
if (tileInfo.tile) {
|
||||
info = tileInfo.tile.getFeatureInfo(tileInfo.i, tileInfo.j);
|
||||
}
|
||||
return info;
|
||||
},
|
||||
|
||||
/**
|
||||
* APIMethod: getFeatureId
|
||||
* Get the identifier for the feature associated with a map location.
|
||||
*
|
||||
* Parameters:
|
||||
* location - {<OpenLayers.LonLat>} map location
|
||||
*
|
||||
* Returns:
|
||||
* {String} The feature identifier corresponding to the given map location.
|
||||
* Returns null if the location doesn't hit a feature.
|
||||
*/
|
||||
getFeatureId: function(location) {
|
||||
var id = null;
|
||||
var info = this.getTileData(location);
|
||||
if (info.tile) {
|
||||
id = info.tile.getFeatureId(info.i, info.j);
|
||||
}
|
||||
return id;
|
||||
},
|
||||
|
||||
CLASS_NAME: "OpenLayers.Layer.UTFGrid"
|
||||
});
|
||||
251
lib/OpenLayers/Tile/UTFGrid.js
Normal file
251
lib/OpenLayers/Tile/UTFGrid.js
Normal file
@@ -0,0 +1,251 @@
|
||||
/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
|
||||
* full list of contributors). Published under the Clear BSD license.
|
||||
* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
|
||||
* full text of the license. */
|
||||
|
||||
|
||||
/**
|
||||
* @requires OpenLayers/Tile.js
|
||||
* @requires OpenLayers/Format/JSON.js
|
||||
*/
|
||||
|
||||
/**
|
||||
* Class: OpenLayers.Tile.UTFGrid
|
||||
* Instances of OpenLayers.Tile.UTFGrid are used to manage
|
||||
* UTFGrids. This is an unusual tile type in that it doesn't have a
|
||||
* rendered image; only a 'hit grid' that can be used to
|
||||
* look up feature attributes.
|
||||
*
|
||||
* See the <OpenLayers.Tile.UTFGrid> constructor for details on constructing a
|
||||
* new instance.
|
||||
*
|
||||
* Inherits from:
|
||||
* - <OpenLayers.Tile>
|
||||
*/
|
||||
OpenLayers.Tile.UTFGrid = OpenLayers.Class(OpenLayers.Tile, {
|
||||
|
||||
/**
|
||||
* Property: url
|
||||
* {String}
|
||||
* The URL of the UTFGrid file being requested. Provided by the <getURL>
|
||||
* method.
|
||||
*/
|
||||
url: null,
|
||||
|
||||
/**
|
||||
* Property: utfgridResolution
|
||||
* {Number}
|
||||
* Ratio of the pixel width to the width of a UTFGrid data point. If an
|
||||
* entry in the grid represents a 4x4 block of pixels, the
|
||||
* utfgridResolution would be 4. Default is 2.
|
||||
*/
|
||||
utfgridResolution: 2,
|
||||
|
||||
/**
|
||||
* Property: json
|
||||
* {Object}
|
||||
* Stores the parsed JSON tile data structure.
|
||||
*/
|
||||
json: null,
|
||||
|
||||
/**
|
||||
* Property: format
|
||||
* {OpenLayers.Format.JSON}
|
||||
* Parser instance used to parse JSON for cross browser support. The native
|
||||
* JSON.parse method will be used where available (all except IE<8).
|
||||
*/
|
||||
format: null,
|
||||
|
||||
/**
|
||||
* Constructor: OpenLayers.Tile.UTFGrid
|
||||
* Constructor for a new <OpenLayers.Tile.UTFGrid> instance.
|
||||
*
|
||||
* Parameters:
|
||||
* layer - {<OpenLayers.Layer>} layer that the tile will go in.
|
||||
* position - {<OpenLayers.Pixel>}
|
||||
* bounds - {<OpenLayers.Bounds>}
|
||||
* url - {<String>} Deprecated. Remove me in 3.0.
|
||||
* size - {<OpenLayers.Size>}
|
||||
* options - {Object}
|
||||
*/
|
||||
|
||||
/**
|
||||
* APIMethod: destroy
|
||||
* Clean up.
|
||||
*/
|
||||
destroy: function() {
|
||||
this.clear();
|
||||
OpenLayers.Tile.prototype.destroy.apply(this, arguments);
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: draw
|
||||
* Check that a tile should be drawn, and draw it.
|
||||
* In the case of UTFGrids, "drawing" it means fetching and
|
||||
* parsing the json.
|
||||
*
|
||||
* Returns:
|
||||
* {Boolean} Was a tile drawn?
|
||||
*/
|
||||
draw: function() {
|
||||
var drawn = OpenLayers.Tile.prototype.draw.apply(this, arguments);
|
||||
if (drawn) {
|
||||
if (this.isLoading) {
|
||||
this.abortLoading();
|
||||
//if we're already loading, send 'reload' instead of 'loadstart'.
|
||||
this.events.triggerEvent("reload");
|
||||
} else {
|
||||
this.isLoading = true;
|
||||
this.events.triggerEvent("loadstart");
|
||||
}
|
||||
this.url = this.layer.getURL(this.bounds);
|
||||
|
||||
if (this.layer.useJSONP) {
|
||||
// Use JSONP method to avoid xbrowser policy
|
||||
var ols = new OpenLayers.Protocol.Script({
|
||||
url: this.url,
|
||||
callback: function(response) {
|
||||
this.isLoading = false;
|
||||
this.events.triggerEvent("loadend");
|
||||
this.json = response.data;
|
||||
},
|
||||
scope: this
|
||||
});
|
||||
ols.read();
|
||||
this.request = ols;
|
||||
} else {
|
||||
// Use standard XHR
|
||||
this.request = OpenLayers.Request.GET({
|
||||
url: this.url,
|
||||
callback: function(response) {
|
||||
this.isLoading = false;
|
||||
this.events.triggerEvent("loadend");
|
||||
if (response.status === 200) {
|
||||
this.parseData(response.responseText);
|
||||
}
|
||||
},
|
||||
scope: this
|
||||
});
|
||||
}
|
||||
} else {
|
||||
this.unload();
|
||||
}
|
||||
return drawn;
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: abortLoading
|
||||
* Cancel a pending request.
|
||||
*/
|
||||
abortLoading: function() {
|
||||
if (this.request) {
|
||||
this.request.abort();
|
||||
delete this.request;
|
||||
}
|
||||
this.isLoading = false;
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: getFeatureInfo
|
||||
* Get feature information associated with a pixel offset. If the pixel
|
||||
* offset corresponds to a feature, the returned object will have id
|
||||
* and data properties. Otherwise, null will be returned.
|
||||
*
|
||||
*
|
||||
* Parameters:
|
||||
* i - {Number} X-axis pixel offset (from top left of tile)
|
||||
* j - {Number} Y-axis pixel offset (from top left of tile)
|
||||
*
|
||||
* Returns:
|
||||
* {Object} Object with feature id and data properties corresponding to the
|
||||
* given pixel offset.
|
||||
*/
|
||||
getFeatureInfo: function(i, j) {
|
||||
var info = null;
|
||||
if (this.json) {
|
||||
var id = this.getFeatureId(i, j);
|
||||
if (id !== null) {
|
||||
info = {id: id, data: this.json.data[id]};
|
||||
}
|
||||
}
|
||||
return info;
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: getFeatureId
|
||||
* Get the identifier for the feature associated with a pixel offset.
|
||||
*
|
||||
* Parameters:
|
||||
* i - {Number} X-axis pixel offset (from top left of tile)
|
||||
* j - {Number} Y-axis pixel offset (from top left of tile)
|
||||
*
|
||||
* Returns:
|
||||
* {Object} The feature identifier corresponding to the given pixel offset.
|
||||
* Returns null if pixel doesn't correspond to a feature.
|
||||
*/
|
||||
getFeatureId: function(i, j) {
|
||||
var id = null;
|
||||
if (this.json) {
|
||||
var resolution = this.utfgridResolution;
|
||||
var row = Math.floor(j / resolution);
|
||||
var col = Math.floor(i / resolution);
|
||||
var charCode = this.json.grid[row].charCodeAt(col);
|
||||
var index = this.indexFromCharCode(charCode);
|
||||
var keys = this.json.keys;
|
||||
if (!isNaN(index) && (index in keys)) {
|
||||
id = keys[index];
|
||||
}
|
||||
}
|
||||
return id;
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: indexFromCharCode
|
||||
* Given a character code for one of the UTFGrid "grid" characters,
|
||||
* resolve the integer index for the feature id in the UTFGrid "keys"
|
||||
* array.
|
||||
*
|
||||
* Parameters:
|
||||
* charCode - {Integer}
|
||||
*
|
||||
* Returns:
|
||||
* {Integer} Index for the feature id from the keys array.
|
||||
*/
|
||||
indexFromCharCode: function(charCode) {
|
||||
if (charCode >= 93) {
|
||||
charCode--;
|
||||
}
|
||||
if (charCode >= 35) {
|
||||
charCode --;
|
||||
}
|
||||
return charCode - 32;
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: parseData
|
||||
* Parse the JSON from a request
|
||||
*
|
||||
* Parameters:
|
||||
* str - {String} UTFGrid as a JSON string.
|
||||
*
|
||||
* Returns:
|
||||
* {Object} parsed javascript data
|
||||
*/
|
||||
parseData: function(str) {
|
||||
if (!this.format) {
|
||||
this.format = new OpenLayers.Format.JSON();
|
||||
}
|
||||
this.json = this.format.read(str);
|
||||
},
|
||||
|
||||
/**
|
||||
* Method: clear
|
||||
* Delete data stored with this tile.
|
||||
*/
|
||||
clear: function() {
|
||||
this.json = null;
|
||||
},
|
||||
|
||||
CLASS_NAME: "OpenLayers.Tile.UTFGrid"
|
||||
|
||||
});
|
||||
Reference in New Issue
Block a user