Respect renderOrder in ol.renderer.canvas.Vector
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@@ -1,5 +1,6 @@
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goog.provide('ol.renderer.canvas.VectorLayer');
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goog.provide('ol.renderer.canvas.VectorLayer');
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goog.require('goog.array');
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goog.require('goog.asserts');
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goog.require('goog.asserts');
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goog.require('goog.dom');
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goog.require('goog.dom');
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goog.require('goog.dom.TagName');
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goog.require('goog.dom.TagName');
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@@ -50,6 +51,12 @@ ol.renderer.canvas.VectorLayer = function(mapRenderer, vectorLayer) {
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*/
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*/
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this.renderedExtent_ = ol.extent.createEmpty();
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this.renderedExtent_ = ol.extent.createEmpty();
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/**
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* @private
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* @type {function(ol.Feature, ol.Feature): number|null}
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*/
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this.renderedRenderOrder_ = null;
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/**
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/**
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* @private
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* @private
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* @type {ol.render.canvas.ReplayGroup}
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* @type {ol.render.canvas.ReplayGroup}
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@@ -174,10 +181,23 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
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var frameStateResolution = frameState.view2DState.resolution;
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var frameStateResolution = frameState.view2DState.resolution;
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var pixelRatio = frameState.pixelRatio;
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var pixelRatio = frameState.pixelRatio;
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var vectorLayerRevision = vectorLayer.getRevision();
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var vectorLayerRevision = vectorLayer.getRevision();
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var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
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if (!goog.isDef(vectorLayerRenderOrder)) {
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vectorLayerRenderOrder =
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/**
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* @param {ol.Feature} feature1 Feature 1.
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* @param {ol.Feature} feature2 Feature 2.
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* @return {number} Order.
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*/
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function(feature1, feature2) {
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return goog.getUid(feature1) - goog.getUid(feature2);
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};
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}
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if (!this.dirty_ &&
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if (!this.dirty_ &&
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this.renderedResolution_ == frameStateResolution &&
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this.renderedResolution_ == frameStateResolution &&
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this.renderedRevision_ == vectorLayerRevision &&
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this.renderedRevision_ == vectorLayerRevision &&
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this.renderedRenderOrder_ == vectorLayerRenderOrder &&
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ol.extent.containsExtent(this.renderedExtent_, frameStateExtent)) {
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ol.extent.containsExtent(this.renderedExtent_, frameStateExtent)) {
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return;
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return;
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}
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}
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@@ -203,20 +223,29 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
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var tolerance = frameStateResolution / (2 * pixelRatio);
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var tolerance = frameStateResolution / (2 * pixelRatio);
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var replayGroup = new ol.render.canvas.ReplayGroup(tolerance, extent,
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var replayGroup = new ol.render.canvas.ReplayGroup(tolerance, extent,
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frameStateResolution);
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frameStateResolution);
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vectorSource.forEachFeatureInExtent(extent,
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var renderFeature =
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/**
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/**
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* @param {ol.Feature} feature Feature.
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* @param {ol.Feature} feature Feature.
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* @this {ol.renderer.canvas.VectorLayer}
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*/
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*/
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function(feature) {
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function(feature) {
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var dirty =
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goog.asserts.assert(goog.isDef(styleFunction));
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this.renderFeature(feature, frameStateResolution, pixelRatio,
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var dirty = this.renderFeature(
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styleFunction, replayGroup);
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feature, frameStateResolution, pixelRatio, styleFunction, replayGroup);
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this.dirty_ = this.dirty_ || dirty;
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this.dirty_ = this.dirty_ || dirty;
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}, this);
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};
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if (goog.isDef(vectorLayerRenderOrder)) {
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var features = vectorSource.getFeaturesInExtent(extent);
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goog.array.sort(features, vectorLayerRenderOrder);
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goog.array.forEach(features, renderFeature, this);
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} else {
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vectorSource.forEachFeatureInExtent(extent, renderFeature, this);
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}
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replayGroup.finish();
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replayGroup.finish();
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this.renderedResolution_ = frameStateResolution;
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this.renderedResolution_ = frameStateResolution;
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this.renderedRevision_ = vectorLayerRevision;
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this.renderedRevision_ = vectorLayerRevision;
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this.renderedRenderOrder_ = vectorLayerRenderOrder;
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this.replayGroup_ = replayGroup;
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this.replayGroup_ = replayGroup;
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};
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};
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