Respect renderOrder in ol.renderer.canvas.Vector

This commit is contained in:
Tom Payne
2014-03-27 19:02:24 +01:00
parent 479472f6fe
commit 192c97d52b

View File

@@ -1,5 +1,6 @@
goog.provide('ol.renderer.canvas.VectorLayer');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.dom');
goog.require('goog.dom.TagName');
@@ -50,6 +51,12 @@ ol.renderer.canvas.VectorLayer = function(mapRenderer, vectorLayer) {
*/
this.renderedExtent_ = ol.extent.createEmpty();
/**
* @private
* @type {function(ol.Feature, ol.Feature): number|null}
*/
this.renderedRenderOrder_ = null;
/**
* @private
* @type {ol.render.canvas.ReplayGroup}
@@ -174,10 +181,23 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
var frameStateResolution = frameState.view2DState.resolution;
var pixelRatio = frameState.pixelRatio;
var vectorLayerRevision = vectorLayer.getRevision();
var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
if (!goog.isDef(vectorLayerRenderOrder)) {
vectorLayerRenderOrder =
/**
* @param {ol.Feature} feature1 Feature 1.
* @param {ol.Feature} feature2 Feature 2.
* @return {number} Order.
*/
function(feature1, feature2) {
return goog.getUid(feature1) - goog.getUid(feature2);
};
}
if (!this.dirty_ &&
this.renderedResolution_ == frameStateResolution &&
this.renderedRevision_ == vectorLayerRevision &&
this.renderedRenderOrder_ == vectorLayerRenderOrder &&
ol.extent.containsExtent(this.renderedExtent_, frameStateExtent)) {
return;
}
@@ -203,20 +223,29 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
var tolerance = frameStateResolution / (2 * pixelRatio);
var replayGroup = new ol.render.canvas.ReplayGroup(tolerance, extent,
frameStateResolution);
vectorSource.forEachFeatureInExtent(extent,
var renderFeature =
/**
* @param {ol.Feature} feature Feature.
* @this {ol.renderer.canvas.VectorLayer}
*/
function(feature) {
var dirty =
this.renderFeature(feature, frameStateResolution, pixelRatio,
styleFunction, replayGroup);
this.dirty_ = this.dirty_ || dirty;
}, this);
goog.asserts.assert(goog.isDef(styleFunction));
var dirty = this.renderFeature(
feature, frameStateResolution, pixelRatio, styleFunction, replayGroup);
this.dirty_ = this.dirty_ || dirty;
};
if (goog.isDef(vectorLayerRenderOrder)) {
var features = vectorSource.getFeaturesInExtent(extent);
goog.array.sort(features, vectorLayerRenderOrder);
goog.array.forEach(features, renderFeature, this);
} else {
vectorSource.forEachFeatureInExtent(extent, renderFeature, this);
}
replayGroup.finish();
this.renderedResolution_ = frameStateResolution;
this.renderedRevision_ = vectorLayerRevision;
this.renderedRenderOrder_ = vectorLayerRenderOrder;
this.replayGroup_ = replayGroup;
};