Only update kinetic when number of touches has not changed
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@@ -70,21 +70,23 @@ ol.interaction.DragPan.handleDragEvent_ = function(mapBrowserEvent) {
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var targetPointers = this.targetPointers;
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var centroid =
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ol.interaction.Pointer.centroid(targetPointers);
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if (this.kinetic_) {
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this.kinetic_.update(centroid[0], centroid[1]);
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}
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if (this.lastCentroid && targetPointers.length == this.lastPointersCount_) {
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var deltaX = this.lastCentroid[0] - centroid[0];
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var deltaY = centroid[1] - this.lastCentroid[1];
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var map = mapBrowserEvent.map;
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var view = map.getView();
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var viewState = view.getState();
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var center = [deltaX, deltaY];
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ol.coordinate.scale(center, viewState.resolution);
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ol.coordinate.rotate(center, viewState.rotation);
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ol.coordinate.add(center, viewState.center);
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center = view.constrainCenter(center);
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view.setCenter(center);
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if (targetPointers.length == this.lastPointersCount_) {
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if (this.kinetic_) {
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this.kinetic_.update(centroid[0], centroid[1]);
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}
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if (this.lastCentroid) {
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var deltaX = this.lastCentroid[0] - centroid[0];
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var deltaY = centroid[1] - this.lastCentroid[1];
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var map = mapBrowserEvent.map;
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var view = map.getView();
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var viewState = view.getState();
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var center = [deltaX, deltaY];
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ol.coordinate.scale(center, viewState.resolution);
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ol.coordinate.rotate(center, viewState.rotation);
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ol.coordinate.add(center, viewState.center);
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center = view.constrainCenter(center);
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view.setCenter(center);
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}
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}
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this.lastCentroid = centroid;
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this.lastPointersCount_ = targetPointers.length;
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