Move interaction event handlers to class methods

This commit is contained in:
Kevin Schmidt
2018-10-01 11:47:22 -06:00
parent bafb9e4a8c
commit 18570841d8
5 changed files with 298 additions and 345 deletions
+85 -98
View File
@@ -30,9 +30,6 @@ class DragPan extends PointerInteraction {
constructor(opt_options) {
super({
handleDownEvent: handleDownEvent,
handleDragEvent: handleDragEvent,
handleUpEvent: handleUpEvent,
stopDown: FALSE
});
@@ -73,112 +70,102 @@ class DragPan extends PointerInteraction {
}
}
/**
* @param {import("../MapBrowserPointerEvent.js").default} mapBrowserEvent Event.
* @this {DragPan}
*/
function handleDragEvent(mapBrowserEvent) {
if (!this.panning_) {
this.panning_ = true;
this.getMap().getView().setHint(ViewHint.INTERACTING, 1);
}
const targetPointers = this.targetPointers;
const centroid = centroidFromPointers(targetPointers);
if (targetPointers.length == this.lastPointersCount_) {
if (this.kinetic_) {
this.kinetic_.update(centroid[0], centroid[1]);
/**
* @inheritDoc
*/
handleDragEvent(mapBrowserEvent) {
if (!this.panning_) {
this.panning_ = true;
this.getMap().getView().setHint(ViewHint.INTERACTING, 1);
}
if (this.lastCentroid) {
const deltaX = this.lastCentroid[0] - centroid[0];
const deltaY = centroid[1] - this.lastCentroid[1];
const map = mapBrowserEvent.map;
const view = map.getView();
let center = [deltaX, deltaY];
scaleCoordinate(center, view.getResolution());
rotateCoordinate(center, view.getRotation());
addCoordinate(center, view.getCenter());
center = view.constrainCenter(center);
view.setCenter(center);
}
} else if (this.kinetic_) {
// reset so we don't overestimate the kinetic energy after
// after one finger down, tiny drag, second finger down
this.kinetic_.begin();
}
this.lastCentroid = centroid;
this.lastPointersCount_ = targetPointers.length;
}
/**
* @param {import("../MapBrowserPointerEvent.js").default} mapBrowserEvent Event.
* @return {boolean} Stop drag sequence?
* @this {DragPan}
*/
function handleUpEvent(mapBrowserEvent) {
const map = mapBrowserEvent.map;
const view = map.getView();
if (this.targetPointers.length === 0) {
if (!this.noKinetic_ && this.kinetic_ && this.kinetic_.end()) {
const distance = this.kinetic_.getDistance();
const angle = this.kinetic_.getAngle();
const center = /** @type {!import("../coordinate.js").Coordinate} */ (view.getCenter());
const centerpx = map.getPixelFromCoordinate(center);
const dest = map.getCoordinateFromPixel([
centerpx[0] - distance * Math.cos(angle),
centerpx[1] - distance * Math.sin(angle)
]);
view.animate({
center: view.constrainCenter(dest),
duration: 500,
easing: easeOut
});
}
if (this.panning_) {
this.panning_ = false;
view.setHint(ViewHint.INTERACTING, -1);
}
return false;
} else {
if (this.kinetic_) {
const targetPointers = this.targetPointers;
const centroid = centroidFromPointers(targetPointers);
if (targetPointers.length == this.lastPointersCount_) {
if (this.kinetic_) {
this.kinetic_.update(centroid[0], centroid[1]);
}
if (this.lastCentroid) {
const deltaX = this.lastCentroid[0] - centroid[0];
const deltaY = centroid[1] - this.lastCentroid[1];
const map = mapBrowserEvent.map;
const view = map.getView();
let center = [deltaX, deltaY];
scaleCoordinate(center, view.getResolution());
rotateCoordinate(center, view.getRotation());
addCoordinate(center, view.getCenter());
center = view.constrainCenter(center);
view.setCenter(center);
}
} else if (this.kinetic_) {
// reset so we don't overestimate the kinetic energy after
// after one finger up, tiny drag, second finger up
// after one finger down, tiny drag, second finger down
this.kinetic_.begin();
}
this.lastCentroid = null;
return true;
this.lastCentroid = centroid;
this.lastPointersCount_ = targetPointers.length;
}
}
/**
* @param {import("../MapBrowserPointerEvent.js").default} mapBrowserEvent Event.
* @return {boolean} Start drag sequence?
* @this {DragPan}
*/
function handleDownEvent(mapBrowserEvent) {
if (this.targetPointers.length > 0 && this.condition_(mapBrowserEvent)) {
/**
* @inheritDoc
*/
handleUpEvent(mapBrowserEvent) {
const map = mapBrowserEvent.map;
const view = map.getView();
this.lastCentroid = null;
// stop any current animation
if (view.getAnimating()) {
view.setCenter(mapBrowserEvent.frameState.viewState.center);
if (this.targetPointers.length === 0) {
if (!this.noKinetic_ && this.kinetic_ && this.kinetic_.end()) {
const distance = this.kinetic_.getDistance();
const angle = this.kinetic_.getAngle();
const center = /** @type {!import("../coordinate.js").Coordinate} */ (view.getCenter());
const centerpx = map.getPixelFromCoordinate(center);
const dest = map.getCoordinateFromPixel([
centerpx[0] - distance * Math.cos(angle),
centerpx[1] - distance * Math.sin(angle)
]);
view.animate({
center: view.constrainCenter(dest),
duration: 500,
easing: easeOut
});
}
if (this.panning_) {
this.panning_ = false;
view.setHint(ViewHint.INTERACTING, -1);
}
return false;
} else {
if (this.kinetic_) {
// reset so we don't overestimate the kinetic energy after
// after one finger up, tiny drag, second finger up
this.kinetic_.begin();
}
this.lastCentroid = null;
return true;
}
if (this.kinetic_) {
this.kinetic_.begin();
}
/**
* @inheritDoc
*/
handleDownEvent(mapBrowserEvent) {
if (this.targetPointers.length > 0 && this.condition_(mapBrowserEvent)) {
const map = mapBrowserEvent.map;
const view = map.getView();
this.lastCentroid = null;
// stop any current animation
if (view.getAnimating()) {
view.setCenter(mapBrowserEvent.frameState.viewState.center);
}
if (this.kinetic_) {
this.kinetic_.begin();
}
// No kinetic as soon as more than one pointer on the screen is
// detected. This is to prevent nasty pans after pinch.
this.noKinetic_ = this.targetPointers.length > 1;
return true;
} else {
return false;
}
// No kinetic as soon as more than one pointer on the screen is
// detected. This is to prevent nasty pans after pinch.
this.noKinetic_ = this.targetPointers.length > 1;
return true;
} else {
return false;
}
}
export default DragPan;