Move interaction event handlers to class methods
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@@ -30,9 +30,6 @@ class DragPan extends PointerInteraction {
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constructor(opt_options) {
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super({
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handleDownEvent: handleDownEvent,
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handleDragEvent: handleDragEvent,
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handleUpEvent: handleUpEvent,
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stopDown: FALSE
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});
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@@ -73,112 +70,102 @@ class DragPan extends PointerInteraction {
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}
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}
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/**
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* @param {import("../MapBrowserPointerEvent.js").default} mapBrowserEvent Event.
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* @this {DragPan}
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*/
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function handleDragEvent(mapBrowserEvent) {
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if (!this.panning_) {
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this.panning_ = true;
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this.getMap().getView().setHint(ViewHint.INTERACTING, 1);
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}
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const targetPointers = this.targetPointers;
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const centroid = centroidFromPointers(targetPointers);
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if (targetPointers.length == this.lastPointersCount_) {
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if (this.kinetic_) {
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this.kinetic_.update(centroid[0], centroid[1]);
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/**
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* @inheritDoc
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*/
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handleDragEvent(mapBrowserEvent) {
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if (!this.panning_) {
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this.panning_ = true;
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this.getMap().getView().setHint(ViewHint.INTERACTING, 1);
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}
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if (this.lastCentroid) {
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const deltaX = this.lastCentroid[0] - centroid[0];
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const deltaY = centroid[1] - this.lastCentroid[1];
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const map = mapBrowserEvent.map;
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const view = map.getView();
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let center = [deltaX, deltaY];
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scaleCoordinate(center, view.getResolution());
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rotateCoordinate(center, view.getRotation());
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addCoordinate(center, view.getCenter());
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center = view.constrainCenter(center);
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view.setCenter(center);
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}
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} else if (this.kinetic_) {
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// reset so we don't overestimate the kinetic energy after
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// after one finger down, tiny drag, second finger down
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this.kinetic_.begin();
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}
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this.lastCentroid = centroid;
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this.lastPointersCount_ = targetPointers.length;
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}
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/**
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* @param {import("../MapBrowserPointerEvent.js").default} mapBrowserEvent Event.
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* @return {boolean} Stop drag sequence?
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* @this {DragPan}
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*/
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function handleUpEvent(mapBrowserEvent) {
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const map = mapBrowserEvent.map;
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const view = map.getView();
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if (this.targetPointers.length === 0) {
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if (!this.noKinetic_ && this.kinetic_ && this.kinetic_.end()) {
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const distance = this.kinetic_.getDistance();
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const angle = this.kinetic_.getAngle();
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const center = /** @type {!import("../coordinate.js").Coordinate} */ (view.getCenter());
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const centerpx = map.getPixelFromCoordinate(center);
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const dest = map.getCoordinateFromPixel([
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centerpx[0] - distance * Math.cos(angle),
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centerpx[1] - distance * Math.sin(angle)
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]);
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view.animate({
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center: view.constrainCenter(dest),
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duration: 500,
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easing: easeOut
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});
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}
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if (this.panning_) {
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this.panning_ = false;
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view.setHint(ViewHint.INTERACTING, -1);
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}
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return false;
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} else {
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if (this.kinetic_) {
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const targetPointers = this.targetPointers;
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const centroid = centroidFromPointers(targetPointers);
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if (targetPointers.length == this.lastPointersCount_) {
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if (this.kinetic_) {
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this.kinetic_.update(centroid[0], centroid[1]);
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}
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if (this.lastCentroid) {
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const deltaX = this.lastCentroid[0] - centroid[0];
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const deltaY = centroid[1] - this.lastCentroid[1];
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const map = mapBrowserEvent.map;
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const view = map.getView();
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let center = [deltaX, deltaY];
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scaleCoordinate(center, view.getResolution());
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rotateCoordinate(center, view.getRotation());
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addCoordinate(center, view.getCenter());
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center = view.constrainCenter(center);
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view.setCenter(center);
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}
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} else if (this.kinetic_) {
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// reset so we don't overestimate the kinetic energy after
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// after one finger up, tiny drag, second finger up
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// after one finger down, tiny drag, second finger down
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this.kinetic_.begin();
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}
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this.lastCentroid = null;
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return true;
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this.lastCentroid = centroid;
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this.lastPointersCount_ = targetPointers.length;
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}
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}
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/**
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* @param {import("../MapBrowserPointerEvent.js").default} mapBrowserEvent Event.
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* @return {boolean} Start drag sequence?
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* @this {DragPan}
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*/
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function handleDownEvent(mapBrowserEvent) {
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if (this.targetPointers.length > 0 && this.condition_(mapBrowserEvent)) {
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/**
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* @inheritDoc
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*/
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handleUpEvent(mapBrowserEvent) {
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const map = mapBrowserEvent.map;
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const view = map.getView();
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this.lastCentroid = null;
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// stop any current animation
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if (view.getAnimating()) {
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view.setCenter(mapBrowserEvent.frameState.viewState.center);
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if (this.targetPointers.length === 0) {
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if (!this.noKinetic_ && this.kinetic_ && this.kinetic_.end()) {
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const distance = this.kinetic_.getDistance();
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const angle = this.kinetic_.getAngle();
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const center = /** @type {!import("../coordinate.js").Coordinate} */ (view.getCenter());
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const centerpx = map.getPixelFromCoordinate(center);
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const dest = map.getCoordinateFromPixel([
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centerpx[0] - distance * Math.cos(angle),
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centerpx[1] - distance * Math.sin(angle)
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]);
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view.animate({
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center: view.constrainCenter(dest),
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duration: 500,
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easing: easeOut
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});
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}
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if (this.panning_) {
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this.panning_ = false;
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view.setHint(ViewHint.INTERACTING, -1);
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}
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return false;
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} else {
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if (this.kinetic_) {
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// reset so we don't overestimate the kinetic energy after
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// after one finger up, tiny drag, second finger up
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this.kinetic_.begin();
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}
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this.lastCentroid = null;
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return true;
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}
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if (this.kinetic_) {
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this.kinetic_.begin();
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}
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/**
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* @inheritDoc
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*/
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handleDownEvent(mapBrowserEvent) {
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if (this.targetPointers.length > 0 && this.condition_(mapBrowserEvent)) {
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const map = mapBrowserEvent.map;
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const view = map.getView();
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this.lastCentroid = null;
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// stop any current animation
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if (view.getAnimating()) {
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view.setCenter(mapBrowserEvent.frameState.viewState.center);
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}
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if (this.kinetic_) {
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this.kinetic_.begin();
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}
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// No kinetic as soon as more than one pointer on the screen is
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// detected. This is to prevent nasty pans after pinch.
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this.noKinetic_ = this.targetPointers.length > 1;
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return true;
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} else {
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return false;
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}
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// No kinetic as soon as more than one pointer on the screen is
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// detected. This is to prevent nasty pans after pinch.
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this.noKinetic_ = this.targetPointers.length > 1;
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return true;
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} else {
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return false;
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}
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}
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export default DragPan;
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