Introduce clear event on vector source
Three seconds speed up when clearing 100'000 features. Clearing is now around 350ms.
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@@ -37,7 +37,14 @@ ol.source.VectorEventType = {
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CHANGEFEATURE: 'changefeature',
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/**
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* Triggered when a feature is removed from the source.
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* Triggered when a clear is called on the source.
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* @event ol.source.VectorEvent#clear
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* @api
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*/
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CLEAR: 'clear',
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/**
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* Triggered when a single feature is removed from the source.
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* @event ol.source.VectorEvent#removefeature
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* @api stable
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*/
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@@ -230,12 +237,18 @@ ol.source.Vector.prototype.addFeaturesInternal = function(features) {
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* @api stable
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*/
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ol.source.Vector.prototype.clear = function() {
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this.rBush_.forEach(this.removeFeatureInternal, this);
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for (var featureId in this.featureChangeKeys_) {
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var keys = this.featureChangeKeys_[featureId];
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goog.array.forEach(keys, goog.events.unlistenByKey);
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}
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this.featureChangeKeys_ = {};
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this.idIndex_ = {};
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this.undefIdIndex_ = {};
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this.rBush_.clear();
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goog.object.forEach(
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this.nullGeometryFeatures_, this.removeFeatureInternal, this);
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goog.object.clear(this.nullGeometryFeatures_);
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goog.asserts.assert(goog.object.isEmpty(this.featureChangeKeys_));
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this.nullGeometryFeatures_ = {};
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var clearEvent = new ol.source.VectorEvent(ol.source.VectorEventType.CLEAR);
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this.dispatchEvent(clearEvent);
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this.changed();
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};
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