Add destroy() to Control.OverviewMap and add a check to map.destroy() to bail if it's already been called (by, say, window.onunload). Fixes #595.

git-svn-id: http://svn.openlayers.org/trunk/openlayers@2958 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Schuyler Erle
2007-04-01 22:29:25 +00:00
parent 772f87f95e
commit 175f07c403
2 changed files with 45 additions and 0 deletions

View File

@@ -237,6 +237,10 @@ OpenLayers.Map.prototype = {
* @private
*/
destroy:function() {
// if unloadDestroy is null, we've already been destroyed
if (!this.unloadDestroy) {
return false;
}
// map has been destroyed. dont do it again!
OpenLayers.Event.stopObserving(window, 'unload', this.unloadDestroy);